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  1. Starbreeze Studios was founded by Swedish programmer Magnus Högdahl. Högdahl was a former member of the PC demoscene group Triton, and specialized in making tech demos. He decided to form Starbreeze after his project, an action role-playing game named Into the Shadows, was canceled.

  2. en.wikipedia.org › wiki › MachineGamesMachineGames - Wikipedia

    MachineGames Sweden AB is a Swedish video game developer based in Uppsala. The studio was founded in 2009 by seven former employees of Starbreeze Studios, including founder Magnus Högdahl.

  3. Triton ( TRN) was a demogroup [1] active in the PC demoscene from 1992 to about 1996. History. Triton's first demo, Crystal Dream, was released in the summer of 1992 and won the PC demo competition at the Hackerence V demo party.

  4. Jun 25, 2007 · Magnus Högdahl. Founder of Starbreeze Studios and previously held the position of Chief Technical Director at the company. Left Starbreeze Studios in 2009 to found Machinegames. Was active in the Demoscene group "Triton" under the name "Vogue" during the 90s.

  5. Overview. Starbreeze Studios was originally founded in 1997 by Magnus Högdahl in Härnösand, Sweden. Sound designer/composer Gustaf Grefberg was onboard the company more or less from the start, as both Högdahl and Grefberg were part of the demo group Triton Productions, who had attempted to make the game Into the Shadows, which was cancelled ...

  6. www.wikiwand.com › en › MachineGamesMachineGames - Wikiwand

    MachineGames Sweden AB is a Swedish video game developer based in Uppsala. The studio was founded in 2009 by seven former employees of Starbreeze Studios, including founder Magnus Högdahl.

  7. Game credits, biography, portraits and other game industry information for Magnus Högdahl - MobyGames.

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