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  1. Mar 19, 2014 · Sony took motion controlled gaming to the next level when it unveiled a slick-looking Oculus Rift competitor, dubbed Project Morpheus, at its virtual reality-focused GDC 2014 press conference.

    • Matt Swider
  2. Mar 20, 2014 · The Sony Project Morpheus virtual reality headset was unveiled for PS4 earlier this week at the GDC gaming developer expo in San Francisco.

    • New VR headset impresses, rivals Oculus Rift.
    • Sony Project Morpheus VR headset for PS4 Photos

    By Scott Lowe

    Updated: Jul 14, 2016 6:25 pm

    Posted: Mar 20, 2014 12:33 am

    With the debut of Project Morpheus, Sony touted that virtual reality could play a critical role in the future of gaming. While the viability of VR as a mass market product remains unclear, a hands-on demo today proved that Project Morpheus is much more than just a gimmick for PlayStation. The prototype, though certainly still rough around the edges, meets and in some ways exceeds the kind of VR experiences we've seen from Oculus.

    In spite of running off of a PS4 dev kit, the visual fidelity of the viewer is exceptional, and despite the additional load on the system's processing resources, runs smoothly with detailed characters, objects, and environments. The field of view is slightly narrower than the Oculus Rift Dev Kit 2 announced today, which makes the edges of the viewer's frame visible and subsequently less immersive. However, it unquestionably delivers the sensation of "presence" that Sony has so frequently emphasized this week.

    In a demo called Deep, I took the role of a diver in a shark-proof cage, slowly descending deeper into the ocean where visibility and light are limited. Armed with a flare gun, I tried to illuminate my surroundings until an operator over the radio alerted me to the presence of a large creature — a great white shark that swam ominously around the cage. Although I was standing in a room with several other people and the roar of the show floor was impossible to drown out, there was a tension created by a life-like limitation in perspective. I had to physically turn around to see what was behind me. I even jumped as the shark raced toward the cage and started chewing it apart.

    For a more traditional gameplay experience, Sony showed of Eve: Valkyrie, which for the unfamiliar, puts players in control of a fighter craft in a large-scale battle in space. As a game borne from the arrival of the Rift, it was a great way to compare against Sony's efforts. Like the original Rift dev kit, Project Morpheus struggles with motion blurring as you look around a world. Though the effect is more limited than Oculus' earlier efforts, it can't quite match the performance of the Rift dev kit 2. Both the Rift and Project Morpheus utilize 1080p displays, which equates to 960x1080 images for each eye. As a result, there are identifiable lines of resolution in the viewer, which somewhat stunts the immersive quality.

    One of the most surprising elements of Project Morpheus was how comfortable it was to use. Instead of most of the pressure around your eye sockets, the top-mounted forehead rest and rear frame evenly distribute the weight, so its often tough to tell you're wearing anything at all.

    As first introductions go, Project Morpheus was an exceptional experience and makes me hopeful for the types of games Sony and its partners can bring to the PS4. There are still a multitude of questions yet unanswered — like, how much it'll cost, how the experience changes when powering a full retail game, when we might see it come to market, and if a majority of consumers will adopt it — but I'm excited to see what comes next.

    Scott Lowe is IGN's resident tech expert and first-person shooter fanatic. You can follow him on Twitter at @ScottLowe.

  3. Mar 19, 2014 · Earlier this evening, I had the pleasure to introduce Project Morpheus, SCE’s prototype virtual reality (VR) system that works with PlayStation®4 (PS4™). Virtual reality is the next innovation from SCE that we believe will shape the future of games.

  4. Sony announced their Project Morpheus VR headset, and we got to go hands-on with it at this year's ... This is an exciting time for virtual reality enthusiasts.

    • 14 min
    • 1.9M
    • Adam Savage’s Tested
  5. Project Morpheus is PlayStation's prototype virtual reality system for PS4, announced earlier this week at GDC. Despite its pre-release status, Morpheus is a...

    • 3 min
    • 495.5K
    • PlayStation
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  7. Mar 12, 2015 · A refresh of last year’s demo, “The Deep” showcases just how convincingly PS4’s prototype VR headset can persuade the human brain that you’re somewhere you’re not. Project Morpheus’ new enhancements coalesce to drastically elevate the demo’s immersiveness.

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