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  1. Divine Intervention. The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.

    • TBC Classic

      Divine Intervention. The paladin sacrifices himself to...

  2. Divine Intervention. The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.

    • Normal
    • Holy
  3. In the Uncategorized Spells category. Added in Classic World of Warcraft. Always up to date with the latest patch (1.15.4).

    • Physical
  4. Shaman has the lowest 60 success rate of any class in HC and horde ends up with few players anyway. Don’t like taking core features of a class away unless it’s something that will systematically affect the game (like soulstones), particularly from the faction that is already heavily disfavored.

  5. Divine Intervention in Group Content is so satisfying. Just wanted to pop in and remark on why this spells is such a strong example of classic class fantasy manifesting in gameplay. Paladins able to sacrifice themselves for the group to make sure that someone survives to “carry on the fight” is pure excellence and feels so satisfying to ...

  6. Divine Intervention. Teaches you Divine Intervention if you know Intervene, Divine Intervention requires Spirit Allocation to be useable. During your Intervene or Divine Intervention, you will pulse with holy energy every 0.3 seconds. This applies Divine Renewal on any allied targets struck.

  7. Divine Intervention. The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.

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