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    • Development challenges including COVID-related impacts

      • Halo Infinite will be delayed until 2021, Microsoft-owned developer 343 Industries announced today, citing development challenges including COVID-related impacts.
      www.geekwire.com/2020/halo-infinite-delayed-2021-due-development-challenges/
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  2. Dec 11, 2020 · Halo Infinite was absent from the console launch, and after a bit of silence, Microsoft has announced a lengthy delay for the game into Fall 2021. Halo Infinite's Bad PR Momentum is Endless. Fans will be disappointed by the delay, but it's clearly something that Microsoft sees a good reason for.

  3. Nov 19, 2021 · Here’s how it works. (Image credit: Xbox Game Studios) Halo Infinite had a turbulent development cycle. At least, that's how it looked to all of us, standing on the outside looking in. Halo...

  4. Microsoft has announced that Halo Infinite has been delayed from its planned Holiday 2020 launch to an unspecified 2021 release date. That means the upcoming Halo sequel from 343...

    • Unfortunately, it is also going to be bad news for the Xbox Series X in the short term.
    • Halo Infinite Xbox Games Showcase Gameplay Reveal Screenshots

    By Ryan McCaffrey

    Updated: Aug 12, 2020 7:37 pm

    Posted: Aug 11, 2020 11:44 pm

    Delaying Halo Infinite to 2021 was no doubt a very difficult choice for 343 Industries Studio Head Bonnie Ross, Xbox Game Studios boss Matt Booty, and Head of Xbox Phil Spencer, but it is absolutely the right one. It requires a whole lot of entrepreneurial courage to do what they just did, as I can’t think of another time in video game history where a console’s long-touted flagship launch game got delayed at the eleventh hour. Yes, the hole that Master Chief’s long-awaited return leaves in the Xbox Series X launch lineup is a big one – and does weaken the short-term case for buying a Series X at launch – but console generations are long, and the damage that a definitely rushed and possibly disappointing new Halo game would’ve had on the Xbox brand as it continues to rebuild its image would’ve been far worse.

    But Spencer was clearly prepared for this possibility. He explicitly told me back in late March that no single game – not even Halo Infinite – would delay the Series X launch in the face of the coronavirus pandemic. Today he walked the walk on that statement. Furthermore, there is one major card left for Microsoft to potentially play to swing the vote: price. In that same conversation, Spencer told me that Microsoft would “remain agile” on the price of the Series X, suggesting that it can and will undercut the PS5’s price in order to make its console even more attractive in the marketplace and avoiding the pricing debacle that helped dig Xbox a deep hole at the beginning of this generation. It’s important not to forget that the Series X is the more powerful console. Combine that and a price advantage with a free trial of Game Pass that will allow Series X buyers to play hundreds of games out of the box at launch without spending another dime is an enviable position for Microsoft to be in, even without Halo.

    It’s been a very publicly rough few weeks for Microsoft.

    That said, it’s been a very publicly rough few weeks for Microsoft, and I can imagine some frayed nerves company-wide. First, Halo Infinite’s campaign debut at the Xbox Games Showcase was vocally criticized for not looking up to scratch to the point that developer 343 Industries acknowledged the negative reaction in an update on Halo Waypoint. Then, days later, an Irish toy retailer leaked the news that Infinite’s multiplayer component would be free to play, robbing the team of their moment to tell its full next-gen multiplayer story. Last week, meanwhile, Apple roadblocked Microsoft’s Project xCloud game streaming plans on iOS devices. After that, Xbox Series X controllers somehow found their way into regular consumers' hands, revealing Microsoft’s long-rumored other, less-powerful next-gen console, the Xbox Series S in the process, without the fanfare Microsoft would surely have wanted.

    And then today we got the Halo Infinite delay.

    As a longtime Halo fan, though, I actively applaud this delay, first and foremost for the physical and mental health and well-being of the hundreds of developers at 343 Industries and other support studios. From a business standpoint, Microsoft can’t afford a bad – or even just disappointing – Halo game. Not after five years, not on their next-generation console, and not after Halo 5 already wounded the franchise’s once-sterling reputation with a much-derided campaign. Remember too that Infinite will no longer go toe-to-toe with fellow juggernaut first-person shooter Call of Duty this Fall. That’s a good thing for a Halo franchise that’s looking for some space to reintroduce and reestablish itself.

  5. Recently, Microsoft and 343 Industries announced that Halo Infinite has been delayed to 2021 due to developmental challenges caused by the COVID-19 pandemic. This news stings a lot for fans...

  6. Mar 25, 2022 · Ross' comments reveal that the development team actually asked Xbox boss Phil Spencer to delay Halo Infinite by an entire year, already setting plans in motion for a Fall 2021 launch by...

  7. Nov 23, 2021 · Halo development boss Joseph Staten has commented on the delay of Halo Infinite's campaign co-op feature, saying it was a difficult decision but ultimately the right one.

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