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However, when I picked up Getting Over It with Bennett Foddy in early 2022, after not playing it for almost a year, I learned the true meaning of comfort through risk - the VERY hard way. Getting Over It is, at its core, a game about taking risks, trial and error, and the value of starting over.
Like most people, I first encountered Getting Over it not long after it was released through streamers and general internet culture. I was immediately intrigued, but the first time I actually played it, like a true Patient Gamer, was in 2020, after I discovered it on sale.
The popularity explosion seen by Getting Over It was largely due to streamers. People would watch streamers struggle at seemingly easy tasks and want to better them (often discovering that the task is significantly less easy than it appears).
May 26, 2023 · Citing a talk by his NYU colleague and game-design teacher Frank Lantz, Foddy proudly calls Getting Over It “a choke machine,” marveling at its ability to break people down, make them “tilt,”...
Mar 19, 2019 · Getting Over It By Bennett Foddy is an infuriating game. As a man stuck in a cauldron, one must reach the apex of a bizarre mountain strewn with even more bizarre objects.
- Shaun Prescott
Mar 9, 2018 · Getting Over It with Bennett Foddy is an idiosyncratic video game – almost to a fault. This genre bending game knows exactly what it is: a trial in patience, suspense, and frustration. Frustration is literally built right into the game.
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Getting Over It with Bennett Foddy is a platform game developed by the titular Bennett Foddy. The game was released as part of the October 2017 Humble Monthly, on October 6, 2017, where it went on to be played by over 2.7 million players. [1]