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  1. Jan 4, 2024 · The game designer and artist Shigeru Miyamoto joined Nintendo in 1977. He rose to prominence as one of Nintendo’s foremost game designers after designing the Donkey Kong platform game. That was the first Nintendo game to include Mario, a character created by Miyamoto, who had to save Princess Peach by jumping over barrels tossed down by ...

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    • The Nintendo History
    • When Was Nintendo founded?
    • The Evolution of Video Games Takes A Detour
    • The Ultra Hand Makes Nintendo A Toy Company
    • Nintendo's Video Game History
    • The Nintendo Game in The U.S.
    • The First Handheld Nintendo Game
    • The Super Mario Bros. Games
    • The Rise of The Nintendo Entertainment System
    • The Next Step: Game Boy

    When Japan cut off its relations with the Western World in 1633 there was a ban on all foreign playing cards as they encouraged illegal gambling. Playing cards were extremely popular at the time (mainly because of the gambling) so it wasn't long before the Japanese started creating their own home-grown card games. The first of these were designed f...

    In 1889, a 29-year-old Fusajiro Yamauchi opened the doors to his company Nintendo Koppai, which manufactured Hanafuda cards made up of paintings on cards from the bark of a mulberry tree. Fusajiro sold the cards at two Nintendo Koppai stores. The quality of the art and design brought Hanafuda enormous popularity and establish Nintendo as the top ga...

    Over the next 40 years, Nintendo Koppai remained the top card company in Japan under Fusajiro Yamauchi's tutelage. It continued adding the most popular games, as well as inventing several of its own. Fusajiro retired at the age of 70 and his adopted son-in-law, Sekiryo Kaneda(who changed his name to Sekiryo Yamauchi), took over the business in 1929...

    On a visit to the dying Nintendo card game manufacturing assembly line, Hiroshi noticed a low-level maintenance engineer named Gunpei Yokoi playing with an extending arm he designed and built. Hiroshi was amazed by the extending arm and quickly ordered it into mass production, calling it the Urutora Hando or Ultra Hand. The Ultra Hand was an instan...

    In 1972, the U.S. military test project the Brown Box became available to the public as the first home video game console called the Magnavox Odyssey. Seeing the potential for the next steps in electronic games, Nintendo made their first foray into the world of video games in 1975 by acquiring the Odyssey's distribution rights for Japan. This new a...

    By the 1980s, the business was growing at an alarming rate for Nintendo both domestically and internationally. The Color TV Games system was a steady seller, as was the company's coin-op arcade catalog. The business grew to the point where it began opening offices in its second-biggest market, the United States, calling it Nintendo of America (NOA)...

    As his protégé Miyamoto shot Nintendo into success at the arcades, Gunpei Yokoi was busily reinventing the home video game market. After spotting a businessman messing around with a calculator to entertain himself on a commuter train, Yokoi was inspired to use that same calculator technology to invent a line of handheld video games that became know...

    After seeing the success and potential of a console system with interchangeable cartridges, Nintendo developed its first multi-cartridge gaming system in 1983, the 8-bit Famicom(which translates to Family Computer), which delivered near-arcade quality games with far more power and memory than any previous console on the market. At first, the system...

    Convinced that its system could still make a splash in the U.S. market, Nintendo made preparations to release the Famicom itself, taking special care to learn from Atari's failures. As American consumers were turned off by the connotation of a video game system, thinking of the low-quality titles previously released, Nintendo renamed the Famicom as...

    Throughout the '80s, Nintendo continued its hold on the video game market by not only releasing quality self-published games, including a continual stream of innovative titles created by Shigeru Miyamoto, but also by requiring third-party titles to go through a strict approval process before allowing a release on the NES. This showed the public Nin...

  2. Nov 5, 2016 · Yokoi was one of Nintendo's first games designers, but the company's first steps into the interactive entertainment industry involved licensing Magnavox's Odyssey console for distribution in...

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  3. Dec 9, 2021 · Uemura was an instrumental figure in the formation of Nintendo as the video game company we know and love today — his hardware design credits date back to the 1970s, and he also has a fair list...

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  4. Dec 11, 2018 · The gently rounded console and its appealing display icons came about as the result of the work of a young artist named Shigeru Miyamoto: The future game design legend's first big project at...

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  5. Miyamoto made several games for the Nintendo 64, mostly from his previous franchises. His first game on the new system, and one of its launch games, is Super Mario 64, for which he was the principal director. In developing the game, he began with character design and the camera system.

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  7. Jun 10, 2024 · Hironobu Sakaguchi was a developer on the original Final Fantasy, seen here at Tokyo Game Show 2006. The first game in the popular RPG series. The game was named Final Fantasy because the developers thought it would be their final game before Square went bankrupt. [48] Many elements of Final Fantasy appear to be inspired by Advanced Dungeons ...

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