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  1. If You Have A Game Idea, Speak To Us, We Have The Team To Deliver Bespoke Game Development. Our Engineers Have Worked On Some Of The Largest And Most Ambitious Games In The World!

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  1. Paradox Interactive's origins started with Target Games, a Sweden-based board game company. Target had been producing board and tabletop role-playing games in the 1980s and 1990s, and ventured into video games. By the late 1990s, Target was struggling financially, and they ultimately folded into bankruptcy by 1999.

  2. 3 days ago · Paradox Interactive is one of the premier developers and publishers of strategy and management games on PC and consoles. The group today consists of publishing and five studios in five countries that develop gaming experiences for the company’s over five million monthly active users.

  3. Paradox Interactive is one of the premier developers and publishers of strategy and management games on PC and consoles. The group today consists of publishing and seven studios in six countries that develop gaming experiences for the company’s over five million monthly active users. Learn More.

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  4. Sep 25, 2013 · It's Jorjani who holds the unexpected title of Vice President of Business Development and Manager of the Unicorn Division, and it's his job to seek out games that fit Paradox Interactive's...

    • Paul Dean
    • Contributor
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  5. This is a list of video games developed, published and/or distributed by video game publisher Paradox Interactive. [1][2]

    Name
    Year
    Developer
    Platforms
    Graviteam
    Windows, PlayStation 4, Xbox One
    Windows 10, PlayStation 5, Xbox Series ...
    Unique Development Studios, Paradox ...
  6. Paradox Development Studio (PDS) is a Swedish video game developer founded in 1995. It is closely associated with its parent company and video game publisher, Paradox Interactive. It is best known for its grand strategy wargame series Europa Universalis, Hearts of Iron, Victoria, Crusader Kings, Stellaris, and Imperator.

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  8. Feb 26, 2019 · Paradox Interactive CEO Ebba Ljungerud tells Gamasutra how she will guide the future the company with a focus on improved game accessibility and creative empowerment.

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