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Through a combination of expanding internal studios, founding new studios and purchasing independent developers, the company has grown to comprise nine first-party development studios, including their flagship Paradox Development Studio, and acts as publisher for games from other developers.
3 days ago · Internationally, games are developed by Triumph Studios in Delft, Playrion Game Studio in Paris, Iceflake Studios in Tampere, and Paradox Tinto in Barcelona. Paradox also collaborates with multiple external studios. Paradox Interactive’s headquarters is on Södermalm in Stockholm.
Oct 10, 2024 · Following the break-up, Shams Jorjani, Paradox's VP of business development and now CEO of Arrowhead, told PCGN that it would "love to work with Obsidian" again, but admitted the pair had...
- Fraser Brown
Sep 25, 2013 · It's Jorjani who holds the unexpected title of Vice President of Business Development and Manager of the Unicorn Division, and it's his job to seek out games that fit Paradox Interactive's...
- Paul Dean
- Contributor
- Making Complex Games More Accessible
- Nurturing and Growing The Audience
- Creative Ownership
- Growing But Staying Agile
Paradox has the market cornered on grand strategy, but for a lot of players, the games are demanding, if not impenetrable. Ljungerud said Paradox as a developer is examining how to make its games more accessible, without losing any of their depth of play. “Our grand strategy games, however niche as they are, they are also growing in size,” she said...
Paradox fans are enthusiastic – the company even throws an annual PDXCON where the company hosts throngs of fans – many of whom dress up like historical figures who star in strategy games. That level of fan commitment is nurtured through the games themselves; namely through long-term, free updating of games and mod support. “[Maintaining and growin...
“A key component of game-making is that it’s not scientific…We’re talking about artists here.They have a passion and they create something out of their passion. I’m not saying market research isn’t hugely important, because it is, but the flipside is that you have to have this passion, this ownership [within] the studios, creative freedom,” she sai...
Ljungerud said the challenge now is to maintain a certain level of nimbleness as Paradox continues to grow as a company and as a business. “It’s about how do we ensure that the studios have the creative freedom that they need, but at the same time still have a good system…so we know if things aren’t working out the way we want them to,” she said. “...
- Kris Graft
Oct 8, 2024 · Fast forward to 2024, and Paradox announced the cancellation of its life sim Life by You in June, as well as the closure of its developer, Paradox Tectonic. The Swedish company's profits...
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Paradox Interactive has announced it will be collaborating with another developer to finish production.[3] ^ In September 2023 it was announced at PAX West that The Chinese Room had taken over development of the game.[4]