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Through a combination of expanding internal studios, founding new studios and purchasing independent developers, the company has grown to comprise nine first-party development studios, including their flagship Paradox Development Studio, and acts as publisher for games from other developers.
3 days ago · Internationally, games are developed by Triumph Studios in Delft, Playrion Game Studio in Paris, Iceflake Studios in Tampere, and Paradox Tinto in Barcelona. Paradox also collaborates with multiple external studios.
Jul 22, 2010 · Fredrik Wester, CEO of hardcore-oriented developer and publisher Paradox Interactive, chats with Gamasutra about his plans and thoughts thoughts on digital distribution, DRM, free-to-play, shaved heads, and more.
- Chris Remo
May 22, 2021 · Publisher and developer Paradox Interactive has made three of their biggest titles free for this weekend, as part of a Steam Sale that is running alongside its digital fan convention.
- Luke Shaw
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May 31, 2018 · Shams Jorjani. Jorjani believes that all Paradox games fall into three broad genres: the strategy titles for which it is best known, but also management and role-playing games.
- Editor-In-Chief
Oct 14, 2018 · The Clausewitz engine has powered every internal Paradox Interactive game since 2007, but starting with upcoming grand strategy game Imperator: Rome, it’s getting a pretty significant upgrade ...
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I'm Plankie, one of the game programmers on hoi4, and one of my favourite parts of developing a game is to work on the game AI. So when I was asked, almost a year ago, whether I wanted to take charge of a small AI feature, I was delighted!