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Oct 11, 2013 · Lemonade Stand is a basic economics game created in 1973 by Bob Jamison of the Minnesota Educational Computing Consortium. Charlie Kellner ported the game to the Apple II platform in February 1979. Throughout the 1980s Apple Computer included Lemonade Stand (along with other software) with the purchase of their systems.
Let's step back in time to the 1970s, a nascent period in the realm of microcomputing. The game? None other than 'Lemonade Stand', a basic economics simulation which came to life in 1973, created by Bob Jamison from the Minnesota Educational Computing Consortium.
- How to Play Lemonade Stand
- My Thoughts on Lemonade Stand
- Should You Buy Lemonade Stand?
Setup
1. Place the gameboard in the center of the table so one corner points towards each player. 2. Each player takes the customer pawn corresponding to the corner that is pointing to them. The pawns are placed on their corresponding lemonade stand spaces. 3. Shuffle the cards and deal all of them out to the players. Players will stack their cards face down on their lemonade pitcher. 4. All of the players will spin the spinner. The player who spins the highest number will start the game. Play will...
Playing the Game
A player begins their turn by spinning the spinner. They will move their playing piece the number of spaces corresponding to the number they spun. They will then take an action based on the space their playing piece landed on. If a player lands on a customer space they will have the opportunity to place their top lemonade card on the space. If the space doesn’t have a card on it yet, the player will place their top lemonade card on the space face up. If the space already has a card on it, the...
End of Game
When a player gets rid of their last card they will win the game.
Before playing Lemonade Stand I can’t say that I had high expectations for it. The only reason that I even took the time to play it is that I sometimes like trying out more vintage board games as they sometimes have a sort of charm to them. I didn’t give Lemonade Stand much of a chance because I thought it was going to be a really basic children’s ...
I can’t say that I had high expectations going into Lemonade Stand and unfortunately the game lived up to those expectations. Lemonade Stand was a game made for young children and it shows. The game is quite simple to play as you could probably teach the game to new players within a couple minutes as it only requires players to be able to count to ...
Lemonade Stand (1979) Created in 1973 and brought to the Apple II platform in 1979, Lemonade Stand is one of the oldest and most popular educational games of all time. Gameplay is deceptively simple: players run a lemonade stand, choosing the amount of ingredients to buy, how to advertise, and what to price lemonade.
Bob Jamison wrote Lemonade Stand in 1973 as a business simulation game where the player goes through 12 rounds of running a lemonade stand, making choices about their stock, prices, and advertising based on their money.
Charlie Kellner ported the game to the Apple II platform in February 1979. Throughout the 1980s Apple Computer included Lemonade Stand (along with other software) with the purchase of their...
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Dec 24, 2008 · It spans the history of Apple, from a replica of the first Apple computer built by Steve Wozniak and Steve Jobs when they were teenagers through to the Apple II, the first Macs and early portables (better known as "luggables") to iMacs and iPods.
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