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  1. Ubisoft Toronto is a growing and diverse game development studio committed to enriching peoples' lives with the most memorable gaming experiences. Life at Ubisoft Community & Social Impact

    • Life at Ubisoft

      Supporting the Canadian video game ecosystem. Making games...

    • Community & Social Impact

      Ubisoft Toronto strives to be a positive force where we live...

    • Games

      Ubisoft Toronto is thrilled to announce its collaboration...

    • News

      Explore what's new at Ubisoft Toronto. From release dates to...

    • How We Hire

      Ubisoft Toronto believes in equal opportunity and is...

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      Push the boundaries of AAA game development while working...

  2. Ubisoft Toronto. “This is who we are, and who we strive to be. We are, humbly and proudly, Ubisoft Toronto.”. Introducing our studio’s renewed direction led by core values: trust, integrity...

  3. toronto.ubisoft.com › we-are-ubisoft-torontoWe Are Ubisoft Toronto

    Dec 10, 2021 · It’s been a year of discovery both inside and outside of Ubisoft Toronto. We’ve settled into new routines and new ways of working. And as 2022 approaches, we’ve been taking additional time to reflect on the road ahead.

  4. Explore what's new at Ubisoft Toronto. From release dates to partnerships and new technology–– get the latest updates in the world of game development.

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  5. Jul 6, 2009 · London England, July 6 – Ubisoft announced plans today to open a full development studio in Toronto, Ontario – a first for the company in the province. This significant announcement is expected...

  6. Ubisoft Toronto Inc. is a Canadian video game developer and a studio of Ubisoft based in Toronto. The studio was established under Jade Raymond in September 2010. Games developed by Ubisoft Toronto include Tom Clancy's Splinter Cell: Blacklist, Far Cry 5, Starlink: Battle for Atlas, Far Cry 6, and Watch Dogs Legion.

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  8. May 25, 2010 · Today Ubisoft has announced that one of its flagship franchises, Splinter Cell, is to have its next installment produced entirely within the Toronto studio, with a second, unannounced title to be produced in co-production with Ubisoft Montreal.

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