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      • Among the countries surveyed, esports proved to be most popular in Vietnam, with up to 75% of respondents having had experience with esports, meaning they had either watched or participated in an esports event, or both. Vietnam is followed by China, with 64.4% having had an experience with esports.
      www.greenbook.org/mr/insights/asia-leads-the-way-in-esports-growth
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  2. Most popular eSports platforms APAC 2021, by country. Top three most used eSports platforms in the Asia-Pacific region in 2021, by selected country or territory

  3. Sep 18, 2024 · In a survey conducted between December 2020 and January 2021, Invictus Gaming was the most popular eSports team in China, as chosen by 57 percent of the surveyed eSports fans in the country.

  4. Aug 30, 2021 · According to the GMO survey, the most popular esports platform in China is Douyu TV, with 52.6% of gamers using the platform for viewing or participating in esports. Coming in a close second is Huya at 51.3%, and third is NetEase at 26.4%.

  5. Sep 18, 2024 · In a survey conducted between December 2020 and January 2021, Invictus Gaming was the most popular eSports team in China, as chosen by 57 percent of the surveyed eSports fans in the country.

  6. Mar 6, 2024 · In 2022, China stood as the most prominent eSports market in Asia, with a market share of 34.2%. One of the top eSports games in China is League of Legends, which has approximately 75 million players. PUBG, DOTA 2, and Overwatch are other popular eSports games in China.

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  7. In 2021, the Asia esports industry accounted for 57%—or approximately 630 billion USD —of the global esports market, per a Niko Partners report. Countries like China (403 million USD), Japan (69 million USD), and South Korea (60 million USD) generated the most revenue within the region.

  8. Mainland China leads the way – not only in Asia but globally. According to Niko Partners, China is home to the largest esports market in the world with 34% of global industry revenue, while Asia as a whole accounts for 53%. In 2022, China generated US$445m of the global esports revenue of US$1.3bn.

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