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  1. Jun 7, 2021 · the case for a barbarian spell guide: Although many Barbarian subclasses provide spells for Barbarians, the real point of this guide is for when you pick up spell slots via multiclassing. Most “Spellcasters” have class features that are not spells and thus can be used while raging with no problems.

    • Rage
    • Unarmored Defense
    • Danger Sense
    • Reckless Attack
    • Primal Path
    • Primal Knowledge
    • Ability Score Improvement
    • Extra Attack
    • Feral Instinct
    • Instinctive Pounce

    In battle, you fight with primal ferocity. On your turn, you can enter a rage as a bonus action. While raging, you gain the following benefits if you aren't wearing heavy armor: 1. You have advantage on Strength checks and Strength saving throws. 2. When you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increas...

    While you are not wearing any armor, your armor class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.

    At 2nd level, you gain an uncanny sense of when things nearby aren't as they should be, giving you an edge when you dodge away from danger. You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can't be blinded, deafened, or incapacitated.

    Starting at 2nd level, you can throw aside all concern for defense to attack with fierce desperation. When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.

    At 3rd level, you choose a path that shapes the nature of your rage. Your choice grants you features at 3rd level and again at 6th, 10th, and 14th levels.

    When you reach 3rd level and again at 10th level, you gain proficiency in one skill of your choice from the list of skills available to barbarians at 1st level.

    When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

    Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

    By 7th level, your instincts are so honed that you have advantage on initiative rolls. Additionally, if you are surprised at the beginning of combat and aren't incapacitated, you can act normally on your first turn, but only if you enter your rage before doing anything else on that turn.

    At 7th level, as part of the bonus action you take to enter your rage, you can move up to half your speed.

  2. Dungeons and Dragons (D&D) Fifth Edition (5e) Class - Barbarian - A fierce warrior who can enter a battle rage Hit Die: d12 Primary Ability: Strength S... A tall human tribesman strides through a blizzard, draped in fur and hefting his axe.

  3. Dec 23, 2020 · Well, in the 5th Edition of Dungeons and Dragons, the Barbarian is much more than that. Join as we take a deep dive into the class with our Barbarian 5E Guide. Updated for Tasha’s Cauldron of Everything. Barbarian Optimization 5E Tips.

  4. Aug 17, 2024 · Expert-written guide to Barbarians in DnD 5e. We go beyond the rules with advice on subclasses, races, feats, and gear, plus example builds.

  5. Sep 3, 2024 · As a Barbarian, you gain the following class features when you reach the specified Barbarian levels. These features are listed in the Barbarian Features table. Rage. You can imbue yourself with a primal power called Rage, a force that grants you extraordinary might and resilience. You can enter it as a Bonus Action if you aren’t wearing Heavy ...

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  7. Aug 17, 2023 · Barbarians are fierce warriors with primal instincts whose primary approach to just about anything involves brute force and a reckless abandonment of self-preservation. They are frontline warriors first and foremost and generally deployed as a party tank and damage dealer though fighters and paladins are also both adept in these roles.

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