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August 12
- Now that you know what you’re getting with our new PC version of Marvel’s Spider-Man Remastered, you’re surely counting down the days to its August 12 release.
blog.playstation.com/2022/07/20/marvels-spider-man-remastered-pc-features-revealed/
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Jul 20, 2022 · Now that you know what you’re getting with our new PC version of Marvel’s Spider-Man Remastered, you’re surely counting down the days to its August 12 release. Luckily, I’m excited to announce that we’re also offering a pre-purchase item pack.
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For now, we can reveal that Marvel’s Spider-Man Remastered...
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Stunning visuals: Be greater than ever before with Marvel’s...
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Jun 2, 2022 · For now, we can reveal that Marvel’s Spider-Man Remastered will launch on PC on August 12, 2022 while Marvel’s Spider-Man: Miles Morales will launch on PC in Fall 2022. Marvel’s Spider-Man Remastered on PC will include the full main story and its continued narrative in Marvel’s Spider-Man: The City That Never Sleeps DLC, which features ...
- With great power comes great performance, most of the time.
- What We Said About Marvel's Spider-Man
- Visuals Quality and Improvements
- If you're buying Spider-Man Remastered for PC, are you...
- Performance
- Spider-Man PC Screenshots
- Summary
By Michael Thompson
Updated: Aug 22, 2022 9:07 pm
Posted: Aug 11, 2022 1:32 am
Sony has been slowly building up its catalog of PC ports of first-party PS4 games, and now with Marvel’s Spider-Man Remastered, we have the biggest to date. This game needs no introduction. The PlayStation 5 remaster improved on the 2018 original significantly with new facial models, improved resolution and performance, DualSense controls, and graphics that show off some of the best ray tracing on consoles thus far.
Porting Insomniac's incredible game and bespoke engine to PC was by no means an easy feat of engineering, but the task was put in the very capable hands of Nixxes, a new member of Sony Studios. Here’s what’s on offer in the new PC version:
•Higher frames per second, meaning you can exceed the 120fps ceiling of the PS5’s 120fps mode.
I wanted Marvel’s Spider-Man on PS4 to make me feel like Spider-Man: To sail between the highrises of New York City, to nimbly web up hordes of enemies, and tussle with familiar, animal-themed villains. Insomniac Games’ first foray into the world of Marvel handily delivers on all of that. But what I didn’t expect from Spider-Man was to come away fe...
All of the core game assets, textures, effects, models, animations are identical to the PS5 version. The key improvements come in the levels of fidelity or resolution you can achieve, particularly ray-traced reflections. There are three ray tracing modes at launch: Medium, High, and Very High. Medium is lower than both modes on PlayStation 5, albeit only slightly, with fewer objects included within the bounding volume hierarchy (BVH) container, and it renders them at a slightly lower resolution. This means some walls or NPCs may be missing reflections on this setting.
The High setting boosts this to similar levels as the Performance RT setting on PS5, although resolution is higher so long as you render at 1440p or above. Like many effects, these scale with the chosen output resolution. Again, sometimes the objects within the BVH can be less than on PS5.
This is the single biggest increase you get over PS5 in regard to effects.
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Playing for the first time
Playing for the second time
Playing for the third time (I played the original *and* the PS5 remaster)
Resolution is the most prominent area of improvement, with 4K being a big boost over the Performance RT mode on PS5, which dynamically scales between 2560x1440 and 2240x1260. However, you will need a powerful GPU – something of RTX 3080 or RX 6800 levels – to achieve that. And even then, you’ll want a form of reconstructed AA in place to maintain better performance. Motion blur samples can be higher and have more coverage on limbs, characters, and camera, occasionally making textures look less detailed due to the per-pixel blending.
Our test suite includes 5 PC configurations:
1.CPU: AMD Ryzen 9 5950X (16c/32t @ 4.7GHz) GPU: Nvidia GeForce RTX 3090
2.CPU: AMD Ryzen 7 3700X (8c/16t @ 3.6GHz) GPU: Nvidia GeForce RTX 3090
3.CPU: AMD Ryzen 7 2700 (8c/16t @ 3.8GHz) GPU: Nvidia GeForce RTX 2070
4.CPU: AMD Ryzen 5 3600 (6c/12t @ 4.0GHz) GPU: AMD Radeon RX 6800
5.Steam Deck (Custom AMD APU - CPU: Zen 2 4c/8t, 2.4-3.5GHz GPU: 8 RDNA 2 CUs, 1.0-1.6GHz)
The RX 6800 at maximum settings with SSR enabled is pretty much locked 4K at 60fps whenever the CPU is not being taxed with city travel, but when it is you will see some drops below that 16ms frame-time as it becomes CPU or data bound. As such, you can max out all options (bar ray tracing) to deliver a sharp and smooth way to play. The game benefits from higher resolutions as the high-quality assets, textures, and lighting all benefit from the extra pixels because most elements scale with the target output resolution. The 3600X can remain a noose around the GPU though; jobs and work are now far better allocated, meaning total CPU usage can hit the 90s, let alone a single core.
The engine is supremely multi-threaded, showing brilliant balancing of the demands here.
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The engine is supremely multi-threaded, and without RT enabled you can see three to four threads are all close to the top, showing brilliant balancing of the demands here – not a surprise, considering this was originally a game running on the 2013 PS4 Jaguar CPUs, so the developers at Insomniac had to use every cycle they could even at 30fps. That’s something we do not have to remain with on this machine, with it offering a better image quality and performance over the 2070 and Zen 2700. Fundamentally, it can run Spider-Man Remastered at 4K DRS with maximum ray tracing at almost identical levels to the 2070 at 1440p High settings, meaning a welcome increase in IQ and frames. Well, aside from when you’re swinging into action, that is. The AMD GPU can still have some ray tracing-related issues, with some objects popping in and out of existence and occasional texture artifacts cropping up, but that’s the kind of thing we can expect future patches to address.
Steam Deck
Off the bat, this little handheld does a brilliant job of offering PS4-like performance and quality. Ray tracing is obviously not in the cards – as is the case, for the most part, with 60fps. But with some tweaks to a medium and low-level preset with High textures, you can gain a solid 30fps level with 1080p DRS enabled and enjoy the wisecracking, web-slinging action on the go or the big screen. Due to the Steam Deck’s meaty CPU (from a mobile perspective) and capable GPU you can cap to 30 and, as the frame time graph shows, gain a smooth and consistent cadence throughout. It can scale to 720 often, but the TAA injection solution does a commendable job hiding much of this from you. Or you can use the OS enabled FSR1.0 mode and, with a slightly higher cost, gain a sharper and better image. Pushing the resolution down and some other settings can see 60fps hit in quieter moments, but this is far from consistent or ideal and would not be my recommendation – but, as par for the course with PC gaming, the choice is yours. It can still be mesmerising to think we are now playing a top-tier PS4 game from 2018, with some improvements, on the go in 2022 with less than 40 watts of power.
The first question posed by the PC port of Marvel’s Spider-Man Remastered was what hardware specifications do you need to equal the PlayStation 5’s performance? Testing revealed that a GeForce RTX 3070 or Radeon RX6700XT will deliver the same or slightly better results than the PS5, certainly from a graphical perspective. In regard to the CPU the q...
Stunning visuals: Be greater than ever before with Marvel’s Spider-Man’s visuals remastered for the power of the PlayStation®5 console. Experience the critically acclaimed hit with updated graphical assets and in stunning dynamic 4K/HDR*.
Jul 20, 2022 · Pre-orders are available now on Steam and the Epic Games Store. Get your hands, mice, keyboards, and GPUs on Marvel’s Spider-Man Remastered when it releases on PC on August 12th! *Compatible PC and display device required. **Use wired connection to experience full set of DualSense™ controller features in game.
Jul 20, 2022 · Marvel’s Spider-Man Remastered launches for Windows PC computers on Aug. 12, 2022 from Steam and the Epic Games Store. The remaster will support ultra-wide monitors, advanced ray-tracing,...
Check out all the release dates for the PlayStation 5 & PC versions of the game Marvel’s Spider-Man Remastered. Watch the latest trailers, view images, and track the game's progress to stay updated on its release dates.
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