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  1. Dec 14, 2013 · When did indies first start and what sets them apart from other kinds of gaming? Which games not included in the exhibit should remain a part of discussions surrounding the medium’s history?

    • From Bedrooms to Boardrooms
    • A Shareware Society
    • Let’s Get Digital: The Steam Revolution
    • Gold Rush
    • Indiepocalypse

    The early 80s was a turbulent time for video games. While Mario was saving princesses in the hands of millions, and arcade floors were at their stickiest, a market crash and the emerging disrepute of video games were threatening to end the party outright. Beneath the bright lights of Nintendo and Sega and the implosion of Atari, however, the PC was...

    If you were considering creating an indie game in 1984, your prospects would be bleak. Chris Crawford famously lamented: “I will point out the sad truth. We have pretty much passed the period where hobbyists could put together a game that would have commercial prospects… If you want to do a game, do it for fun, but don’t try to do game designs to m...

    Until the steampowered.com domain was registered, and while shareware titles continued to grind their way up the payment ladder, physical retail was where the money was. At the time, British indie studio Introversion was burning games to discs and taking orders online. Introversion would later be one of the first third-party developers to release o...

    As the independent industry flourished, with rising ecosystems fuelling further developments and public consciousness at an all-time high, it became clear that indies were here to stay. Certain genres began to bloom in popularity and soon came to epitomise indie culture in many eyes. Old-school pixel aesthetics took arcade veterans back to the 8-bi...

    With the success stories piling up in the newsroom and new developers’ fingers itching for a piece of the pie, 2015 saw the independent industry reach boiling point. The popularity of platforms, prominence of godlike developer heroes, and ease of creation and distribution soon brought about murmurings of an ‘indiepocalypse’. In 2017, Steam Greenlig...

  2. en.wikipedia.org › wiki › IndieWireIndieWire - Wikipedia

    In January 1997, IndieWire made its first appearance at the Sundance Film Festival to begin their coverage of film festivals; it offered indieWIRE: On The Scene print dailies in addition to online coverage.

  3. en.wikipedia.org › wiki › IGNIGN - Wikipedia

    Created in September 1996 as the Imagine Games Network, the IGN content network was founded by publishing executive Jonathan Simpson-Bint and began as five individual websites within Imagine Media: N64.com (later renamed ign64.com), PSXPower, Saturnworld, Next-Generation.com and Ultra Game Players Online.

  4. Jan 26, 2012 · Directors Lisanne Pajot and James Swirsky call “ Indie Game: The Movie ” an “inspiring, cautionary tale.” It explores the world of independent game development through developers of three games:...

  5. Nov 15, 2023 · Netflix pressed “Start” on Netflix Games in fall 2021 — not that most of the streamer’s 247 million global subscribers know about the service, let alone play it. However, betting against...

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  7. when and how did indie gaming start? Indie games found their start on computers, where most continue to reside to this day. Most indie titles began as shareware in the early 90s, but the genre and community was kept in obscurity until mid 21st century, which was when the veritable gold mine of indie games was unearthed.

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