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  1. Jun 8, 2020 · Open up Place Version History. 1a. At the time of this writing, use Game Explorer, Asset Manager, or Game Settings to open up Place Version History. (Game Explorer) (Asset Manager) (Game Settings) This will open up the Version History panel. image 1992×1162 113 KB. Select the version you want to view.

    • Overview
    • Installation
    • File
    • Layout
    • Scripting
    • Publishing
    • Tips
    • Collaboration
    • Shortcuts

    Roblox Studio is an IDE developed by the Roblox Corporation offering an assortment of building and scripting tools as well as testing, debugging and collaboration tools for development on Roblox.

    Roblox Studio was added to Roblox during August 2004 to February 2005 which was a testing mode. Roblox Studio was released in 2006 as Roblox Developer's Environment. Roblox staff can download preview releases of the suite. It is currently available for the Windows, and MacOS for free.

    The Roblox Studio installer can be obtained from the website, usually by clicking the "Start Creating" button through the Create page. Roblox Studio requires Windows or macOS, WebView2, and a user account to be able to run.

    Roblox Studio can load places from the website or local files in binary (RBXL) or XML (RBXLX) format. If launched from the place's edit button, it will automatically load the place's file. The file menu provides functions for loading, saving and publishing places. If a new file is chosen (Ctrl + N/⌘ Command + N or "New" from the menu), the place Ba...

    Roblox Studio's user interface is organized into two main separate elements: windows, and the ribbon which contains various tools. Windows may be customized while additional tools in the ribbon are provided by plugins.

    The main window represents the place and displays a view of the place from a 3D perspective. The view can be controlled using a keyboard and mouse. This view is represented by a Camera object in Workspace. This window cannot be toggled; if this window is closed, the place will be closed as well. However, other windows can be toggled.

    The ribbon occupies the top of the screen and contains various tools. The tools are grouped as toolbars by their function and labeled as such. The ribbon has six tabs, each displaying different assortment of tools. The Home tab contains basic tools, while the Model tab contains advanced building tools. The Avatar tab contains tools for building and manipulating rigs. The Test tab contains tools for testing the place as well as emulation tools. The View tab allows toggling different windows including Explorer and Properties. The Plugins tab contains tools displayed by plugins as well as tools to manage plugins.

    If a UI object is selected, the UI tab will appear which contains tools for creating different UI objects. UI elements are displayed onto the screen and can be dragged or resized. The visibility of UI elements can be toggled.

    Roblox Studio features a script editor used to edit scripts. More than one script editor windows can be opened for any line of lua scripting. The script editor has syntax highlighting, code suggestions and a lot of other cool features.

    Models/Plugins

    In the Explorer window, the user can upload the selected object(s) into a model asset by right-clicking and then clicking "Save to Roblox...". Similarly, the user can upload the selected script(s) into a plugin by clicking "Publish as Plugin..." instead.

    Animations

    In the animation editor, click on the "..." and navigate to "Publish to Roblox...".

    Importing

    You can import your work from other software. Such as Blender or Roblox Studio itself. In Blender, save your work and it will be in your PC folder. In Roblox Studio, just select all parts you want (Like a Model) and select Import to Roblox.

    •Don't forget to anchor parts that you want to not fall down (like buildings or baseplates).

    •Don't insert free models with viruses

    •If you script, the Roblox Documentation will be very helpful for you

    •Try to learn Roblox lua by yourself. Free/copied scripts from videos or such is okay, but it is absolutely recommended to learn by yourself.

    There are two main collaboration features. The Collaborate button located at the top-right allows the creator to add other users as collaborators and set their permission settings. Team Create enables the creator of a place to work with other users at the same time. Team Create can be enabled by saving or publishing to Roblox with the Team Create set to on. Team Create can also be disabled through the Team Create window.

    Tip: Publish your game before adding people that you do not trust. Publishing will save the current version of your game, so deleting is useless.

    Roblox Studio has shortcuts which can be customized through File > Advanced > "Customize Shortcuts...". The following are the default shortcuts:

    File New (Ctrl + N) - Creates a new place.

    Open from File... (Ctrl + O) - Opens a local file.

    Save Place (Ctrl + S) - Saves the place to the location currently open.

    Tools Select tool (Ctrl + 1) - Toggles the select tool.

    Move tool (Ctrl + 2) - Toggles the move tool.

  2. All users are able to build as many experiences as they want, though accounts are limited to 200 public experiences (able to be played by others) at any given time. You can create a new experience at any time, but it cannot be enjoyed by other Roblox players until it is made public. Check out Creator documentation article on Releasing to the ...

  3. July 12 - The oldest known thread is made on the forums. [6] July 13 - The first non-admin user named "Todd" is created. This person designed a logo that was unused for Roblox. July 23 - The first user under the age of 13, Matt, joins Roblox. July 30 - The Roblox website opens to the public for the first time.

  4. He was the president of Knowledge Revolution until December 1998 and during this time was first joined by Erik Cassel, then in 1997 by Keith Lucas . The first Roblox logo dated February 2004. The second Roblox logo used on the old Roblox site from June 2004 to May 21, 2005. Knowledge Revolution was acquired for $20 million in January 1999 by ...

  5. Studio provides full access to the Roblox Engine APIs through a full-featured script editor with modern conveniences like autocompletion and code highlighting. Built-in debugging and profiling lets you catch errors and tune performance so your experiences run at their best on all devices. Finally, you can test directly in Studio through ...

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  7. Mar 20, 2024 · In Studio: In the top left click “File” Click “Beta Features” Then search for “Updated Roblox Controls” and disable it; This will not stay a option forever tho and once the Updated Roblox Controls are out of Beta this will be a forced thing.

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