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Discworld is a point-and-click adventure game developed by Teeny Weeny Games and Perfect 10 Productions and published by Psygnosis. It is based on Terry Pratchett 's novels of the same name . Players assume the role of Rincewind the "wizzard", voiced by Eric Idle , as he becomes involved in exploring the Discworld for the means to prevent a dragon terrorising the city of Ankh-Morpork .
Guards! is a fantasy novel by British writer Terry Pratchett, the eighth in the Discworld series, first published in 1989. [2] It is the first novel about the Ankh-Morpork City Watch . The first Discworld point-and-click adventure game borrowed heavily from the plot of Guards!
- Act 1
- Act 3
- Act 4
Unseen University
You start off in your bedroom, being woken from a peaceful slumber. Open your wardrobe and take the pouch, then open the door and leave your room. Go down the stairs and head left to find a closet. Grab the broom from here, then return to your room. Use the broom to wake up the sleeping Luggage, and it will now follow you around. Head out of your room again and go half way down the stairs then over to the left into the Arch Chancellor's room. Talk to the Arch Chancellor about the dragon, then...
Square
Head right and talk to the street urchin, and you will end up learning how to pick pockets - you also get a pair of pink bloomers. Now pick up a tomato from the stand, and throw it at the tax collector. Pick up another tomato, but you discover a worm in it. Pick up the worm. Next go through the door to the left into the psychiatrickerist's office. After you sit down, talk to the troll. Leave the office and go straight back in. After sitting down, pick up the butterfly net from behind you, the...
Street
Go into the toy shop on the far left of this area and talk to the Toy Maker, then take the string from the counter. Leave this shop and head right. Stop at the corner to talk to the monk, then walk to the far right into the barber's shop. Look at the roller in the woman's hair, then talk to her and she will have it removed. Now talk to the barber and he will start daydreaming - quickly use your pickpocket skill (in your inventory) on the barber's pocket to get the hair roller.
In this act, you need to defeat the dragon, by setting the odds to exactly a million to one. You can do this by collecting a birthmark, a magical talisman, camel-flage, a spell, a moustache and a sword that goes "ting".
Square
Look at Lady Ramkin, and take the key from the top of her stocking.
Lady Ramkin's Dragon Sanctuary
Walk around the back and use the key to open the door to the dragon cage. Go inside and pick up Mambo from the far right. This is your weapon - now you need some ammunition.
Mine
Use Mambo on the hot coals behind where the swordsmith was standing previously.
Guards Guards, 2011, by Backspindle Games (Designers: Leonard Boyd & David Brashaw), Published in conjunction with Z-Man Games. This is a 'quest' game where players have to manoeuvre their piece around the board collecting stolen spells to return to the Unseen University, while dealing with various Discworld characters.
The game's plot is based roughly on the events in the book Guards! Guards!, but with Rincewind substituted for Samuel Vimes. The game also serves as a prologue to Moving Pictures. There are four other Discworld games: a direct sequel to Discworld, titled Discworld II: Missing Presumed...!?
Oct 23, 2019 · Across the Atlantic from LucasArts, the biggest British success in the world of graphic adventures in the early ’90s was Simon the Sorcerer by AdventureSoft, who had originally wanted...
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Is guards a Discworld game?
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A Point and Click game based on Terry Pratchett 's book series of the same name, developed by Teeny Weeny Games and Perfect 10 Productions and released by Psygnosis in 1995 for the PC and PlayStation. This game in question is very loosely adapted from Guards!