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  1. Aug 2, 2013 · By delighting critics and smashing sales records, Journey, a weird game from an unconventional game-development studio, joins the small pantheon of titles to have done both with ease.

  2. 7 hours ago · Machinima (a misspelt portmanteau of machine and cinema) is a form of filmmaking that takes place inside video games. Some are simple voice-overs recorded by gamers messing around. More elaborate ...

  3. However, some begged to differ. In their 1983 Golden Joystick Awards, Video Games Player magazine proudly proclaimed that certain games combined “graphics, playability and fun to capture players’...

  4. Nov 25, 2023 · Game developers have pushed the boundaries of technology to create visually stunning experiences that rival those found in traditional art forms such as painting and sculpture. A prime example...

  5. Jul 10, 2018 · Cindy Poremba — founder of the Kokoromi Collective, an organization which promotes video games as an art form — argues that corporate game development limits the imagination of what games...

  6. Due to their great storytelling, emotional heft, and breathtaking aesthetics, games like Gris and BioShock Infinite are regarded as works of art. Themes like loss, sadness, and power relationships are explored in these games, and they push players to think critically.

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  8. May 5, 2010 · The question is not if video games qualify as art, or if video games can stand up to the art of the past, rather, it is how to find a new language to speak of video games as art.

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