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Ask and vote for questions: http://goo.gl/dQKndJoin Peter Lubbers, Alex Komoroske, and Scott Rowe as they explain what Web Platform Docs is all about and how...
- 29 min
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- Google for Developers
- Summary
- Web Platform Docs Features
- Contribute to Web Platform Docs
- Site Policies
Web Platform Docs is a community-driven site that aims to become a comprehensive and authoritative source for web developer documentation.
You can find lots of valuable content on the site, including: 1. How to use features of the open web, with syntax and examples 2. What platforms and devices you can use various technologies on 3. The current standardization, stability and implementation status of each technology specification
We’d love to have your help in improving Web Platform Docs. Even the slightest effort can have significant impact on the site; from alerting fellow developers about errors in our documentation, to fixing these errors, porting existing articles or even contributing completely new content. To learn more, please read our Contributor’s Guide. 1. To fil...
The content on the Web Platform Docs wiki is available under a Creative Commons Attribution (CC-BY) license, except where otherwise noted. For more details on our site policies, see our copyright and privacy policies, as well as our general policy page.
Dec 20, 2023 · Engage with your customers the way you want to, without a middleman. Your players can play your game anywhere, anytime. Because the Web is ubiquitous, your customers can check their game's status on their phones, tablets, their home laptops, their work desktops, or anything else.
- Web Audio API
- WebGL ( OpenGL ES 2.0)
Building web games Summary. With the combination of developments in HTML5 and improvements to modern browsers, it’s now possible to build high-quality games using web technologies. In this document, we’ll provide you with the tools, frameworks, and tutorials you’ll need to create games.
WebGL allows you to create real 3D content and render it in a web browser. WebGL is the web implementation of OpenGL ES2 (Embedded Systems 2), and therefore allows us to run real 3D across any system with a browser that supports it and the graphics capabilities to handle such visually rich content.
Video processing with WebCodecs. Work with components of a video stream, such as frames and unmixed chunks of encoded video or audio. Learn how Chrome works, participate in origin trials, and build with Chrome everywhere.
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Starting with Unity 6, you can gain direct access to gamers through web browsers on mobile, enabling them to play wherever they want without having to download new apps or register for third-party stores.