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  1. In Supply Chain, we are master planners who optimize cost, product availability and quality, ensuring that Ubisoft products are available for players at the right place and time.

  2. This paper investigates several aspects of logistics and supply chain management such as advantages of a full model of logistics and supply chain management. In addition, it also...

  3. Mar 3, 2018 · This paper investigates several aspects of logistics and supply chain management such as advantages of a full model of logistics and supply chain management.

    • Dimension 1: Genesis of The Area
    • Dimension 2: Author Characteristics
    • Dimension 3: Publication Characteristics
    • Dimension 4: Research Design Characteristics
    • Dimension 5: Theoretical Characteristics
    • Dimension 6: Content Characteristics
    • Performing Supply Chain Planning and Execution Tasks
    • Interacting with All Kinds of Supply Chain Participants
    • Enabling New Corporate Business Models
    • 0 Dimension 7: Impact

    Although videogames were first commercially released in the 1970s and gained significant commercial success in the 1980s and 1990s, academic research into VGISCM tends to be a fairly recent phenomenon, as shown in Fig. 4. An early notable exception is Durgee (1984), in which the author discusses methods increasing the value of “computerised product...

    Although on an upward trend, the results show that authorship in the field is relatively concentrated, with a small set of core authors that publish most often, although there is a regular influx of new authors per year. 11 authors have published more than one paper which suggests that the area is relatively well developed with a small, but stable,...

    The characteristics of where (the journal) work has been published is a useful indicator in determining the current and future research direction. The clustering properties of the AJG were influential in determining the relevant review streams, as keywords derived directly from the articles did not allow for an appropriate mapping and grouping of t...

    53% of research in VGISCM was empirical, with 31% of papers using a modelling approach and 16% being conceptual. We also looked at the trends over time for these characteristics and found that empirical research has increased since the formal start of the study into the area. The vast majority of the empirical papers (70%) adopted a quantitative me...

    In almost two thirds (64.42%) of papers, there was no mention of theory, with the remaining papers using one theory (25.96%) or multiple (9.62%) theories. Also, there was no single dominant existing theory used among the papers that specified one. The Industrial Marketing & Purchasing (IMP) theoretical framework was the most used, although with onl...

    A key aspect of our study is to identify the thematic terrain of the extant work and we have done this in two ways. First, we identified how the papers were split between their focus on internal (e.g. intra-organisational), dyadic (e.g. between two organisations) and the wider SC (e.g. encompassing multiple organisations). This shows that 9.5% of t...

    In this category, we identify the rapid rise of the prosumer, in which consumers can use different means to engage in videogame co-creation and how this creates different requirements for SC planning and execution. For example, Arakji and Lang (2007) illustrates how organisations are effectively outsourcing some development activities to the consum...

    With greater digitalisation, communication becomes more rapid and easier for a wider variety of SC participants to engage in. There are papers which look at the effect and power of consumer reviews and word of mouth on pricing and consumer behaviour (Hervas-Drane 2015; Cui et al. 2012) and those that establish a relationship between perceptions of ...

    A significant theme covering the interrelationships between the complementary nature of hardware and software was identified, specifically showing indirect network effects, i.e. originating from interdependencies between the consumption of one product/service and the consumption of complementary goods and services. They occur when a higher diffusio...

    To assess publication prominence of the field, the five AJG quality rating categories were used. Ranging from 1 (lowest) to 4* (highest), this classification is based upon peer review, editorial and expert judgements following from the evaluation of publications, and is also informed by citation impact factors. Overall, there has been an increase i...

    • Stephen Kelly, Vojtech Klézl, Vojtech Klézl, John Israilidis, Neil Malone, Stuart Butler
    • 2021
  4. Jul 26, 2018 · This paper investigates several aspects of logistics and supply chain management such as advantages of a full model of logistics and supply chain management.

    • Ngoc Hong Tam Dao, Jay Daniel, Stephen Hutchinson, Mohsen Naderpour
    • 2018
  5. This paper analyses the logistics and supply chain model of Ubisoft Australia – a computer and video game publisher and points out some potential problems with the software system, communication and information flow in inbound logistic and non-conforming returns.

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