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  1. Conflicts. Throughout the history of the Forgotten Realms, armies have clashed on countless occasions and blood has been spilt virtually everywhere across the globe. These are the more notable conflicts. A series of wars between the elves spanning around 3000 years.

  2. Thanks to the crushing of Luskan and the civil war in Waterdeep, Baldur’s Gate is doing very well, but hidden behind the cordiality is a war of propaganda and espionage. More than anywhere else, here the war is fought In the palaces and villas, through courtesans and diplomats.

    • The Dark Elf Trilogy. While this trilogy was published after Icewind Dale, it’s actually a prequel that chronicles Drizzt Do’Urden’s upbringing in the underground city of Menzoberranzan and his eventually journey to the surface world.
    • The Icewind Dale Trilogy. Written by R.A. Salvatore, this series first introduced the legendary dark elf ranger, Drizzt Do’Urden and his companions, as they battle powerful wizards, dread monsters and other foes throughout Faerûn.
    • The Cleric Quintet. Written by Drizzt Do’urden creator R.A. Salvatore, this five book series is set in the remote wilds of the Snowflake Mountains and follows the adventures of Cadderly Bonaduce, a young priest of the god Deneir who battles a series of dark forces that threaten his religious order.
    • The Twilight War Trilogy. This follow-up series to the Erevis Cale trilogy finds the former assassin once again facing down new threats. At the same time, he finds himself losing his humanity as he becomes altered by shadow magic.
  3. Feb 1, 2023 · There's a lot of Forgotten Realms lore out there to dig through. Here's everything you need to know about Forgotten Realms and why it's such an iconic Dungeons & Dragons campaign setting.

    • Trent Cannon
    • History
    • Geography
    • Official Material
    • External Links

    Time of Troubles

    1. Main article: Time of Troubles The Time of Troubles was a cataclysmic time period in the history of Faerûn. Taking place during 1358 DR, the Year of Shadows, the Time of Troubles was a period during which the deities of Faerûn were forced to walk the earth in their mortal avatar forms. Several major deities died during the Time of Troubles (see deaths, ascensions, and resurrections) and a handful of mortals rose to divinity.

    Present Day

    The interpretation of the term "present day" in the Forgotten Realms depends entirely upon the context in which it is used. Dungeon Masters are free to use the first, second, third, fourth or fifth edition sourcebooks to form a setting for their games of D&D. Alternatively, they may set their games at any point during the Realms' past or future. The novelsset in the Realms cover a wide variety of time periods too. This wiki does not focus on one specific time as being the "present day" - inst...

    The planet of Abeir-Toril consists of several large continents, including Faerûn, the focus of the setting, which was first detailed in the original Forgotten Realms Campaign Set, published in 1987 by TSR. The other continents include Kara-Tur, Zakhara, Maztica, Anchorome, Laerakond and other as-yet unspecified landmasses. Kara-Tur, roughly corresp...

    1st Edition

    The first Forgotten Realms resource for Dungeon Masters was the Bloodstone Pass module, released in 1985. This was followed by the full-blown boxed set named the Forgotten Realms Campaign Set, released in 1987 and affectionately known to this day as the "Grey Box." It placed the Realms timeline near the end of 1357 DR1st edition D&D did not have a great deal of official materials compared to the amount that would follow with 2nd edition.

    2nd Edition

    The campaign setting was rewritten for 2nd edition D&D and released in 1993 as the Forgotten Realms Campaign Setting, but later revised in 1996. 2nd edition advanced the Realms timeline by a decade, and the campaign setting puts the timeline near to the end of 1367 DR. It is set after the cataclysmic events of the Time of Troubles in 1358 DR in which deities were killed, new deities were created and many places in the Realms were altered. 2nd edition saw the advent of the popular Living City...

    3rd Edition

    The third edition of Dungeons & Dragons was launched in 2000. The Forgotten Realms Campaign Setting for 3rd edition D&D was a book rather than a boxed set like the two previous editions. It advanced the timeline to 1372 DR and progressed at a steady rate of approximately one month for every two real-world months that passed, up until early 1376 DR.

  4. Mar 1, 2019 · The Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, the Earth and the world of the Forgotten Realms were more closely connected.

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  6. Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. It was originally created by author and game designer Ed Greenwood as a setting for his own stories, but after he discovered D&D he adapted it to the game system.

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