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  1. Apr 10, 2020 · Learn the timeline when Forgotten Realms adventures take place, how FR counts its years, and key moments in FR history.

    • what is the premise of forgotten realms books and what is it used for today1
    • what is the premise of forgotten realms books and what is it used for today2
    • what is the premise of forgotten realms books and what is it used for today3
    • what is the premise of forgotten realms books and what is it used for today4
    • what is the premise of forgotten realms books and what is it used for today5
  2. Feb 1, 2023 · Whether it's the campaign setting used by players to build their own tales in, the setting for a novel series that influenced fantasy writers for decades, or the setting for multiple video games, the Forgotten Realms has always been one of the cornerstones of D&D lore.

    • Trent Cannon
  3. R.A. Salvaore’s Forgotten Realms Series takes place in the universe of the same name belonging to the wildly popular Dungeons and Dragons franchise. Currently comprising thirty seven novels, the author has continued to write since his first release, The Crystal Shard, in 1988.

    • The Dark Elf Trilogy. While this trilogy was published after Icewind Dale, it’s actually a prequel that chronicles Drizzt Do’Urden’s upbringing in the underground city of Menzoberranzan and his eventually journey to the surface world.
    • The Icewind Dale Trilogy. Written by R.A. Salvatore, this series first introduced the legendary dark elf ranger, Drizzt Do’Urden and his companions, as they battle powerful wizards, dread monsters and other foes throughout Faerûn.
    • The Cleric Quintet. Written by Drizzt Do’urden creator R.A. Salvatore, this five book series is set in the remote wilds of the Snowflake Mountains and follows the adventures of Cadderly Bonaduce, a young priest of the god Deneir who battles a series of dark forces that threaten his religious order.
    • The Twilight War Trilogy. This follow-up series to the Erevis Cale trilogy finds the former assassin once again facing down new threats. At the same time, he finds himself losing his humanity as he becomes altered by shadow magic.
    • History
    • Geography
    • Official Material
    • External Links

    Time of Troubles

    1. Main article: Time of Troubles The Time of Troubles was a cataclysmic time period in the history of Faerûn. Taking place during 1358 DR, the Year of Shadows, the Time of Troubles was a period during which the deities of Faerûn were forced to walk the earth in their mortal avatar forms. Several major deities died during the Time of Troubles (see deaths, ascensions, and resurrections) and a handful of mortals rose to divinity.

    Present Day

    The interpretation of the term "present day" in the Forgotten Realms depends entirely upon the context in which it is used. Dungeon Masters are free to use the first, second, third, fourth or fifth edition sourcebooks to form a setting for their games of D&D. Alternatively, they may set their games at any point during the Realms' past or future. The novelsset in the Realms cover a wide variety of time periods too. This wiki does not focus on one specific time as being the "present day" - inst...

    The planet of Abeir-Toril consists of several large continents, including Faerûn, the focus of the setting, which was first detailed in the original Forgotten Realms Campaign Set, published in 1987 by TSR. The other continents include Kara-Tur, Zakhara, Maztica, Anchorome, Laerakond and other as-yet unspecified landmasses. Kara-Tur, roughly corresp...

    1st Edition

    The first Forgotten Realms resource for Dungeon Masters was the Bloodstone Pass module, released in 1985. This was followed by the full-blown boxed set named the Forgotten Realms Campaign Set, released in 1987 and affectionately known to this day as the "Grey Box." It placed the Realms timeline near the end of 1357 DR1st edition D&D did not have a great deal of official materials compared to the amount that would follow with 2nd edition.

    2nd Edition

    The campaign setting was rewritten for 2nd edition D&D and released in 1993 as the Forgotten Realms Campaign Setting, but later revised in 1996. 2nd edition advanced the Realms timeline by a decade, and the campaign setting puts the timeline near to the end of 1367 DR. It is set after the cataclysmic events of the Time of Troubles in 1358 DR in which deities were killed, new deities were created and many places in the Realms were altered. 2nd edition saw the advent of the popular Living City...

    3rd Edition

    The third edition of Dungeons & Dragons was launched in 2000. The Forgotten Realms Campaign Setting for 3rd edition D&D was a book rather than a boxed set like the two previous editions. It advanced the timeline to 1372 DR and progressed at a steady rate of approximately one month for every two real-world months that passed, up until early 1376 DR.

  4. Apr 3, 2021 · The Forgotten Realms are the most popular setting for Dungeons and Dragons, home to almost 300 novels in addition to the countless associated tabletop role-playing materials, video games, and comic books. There’s no fantasy setting with more information on it, anywhere.

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  6. Aug 15, 2023 · What are the best Forgotten Realms novels? Let’s dive into the fantastical world of Faerûn, a land of high fantasy, mighty heroes, and monstrous threats. We’re on a quest today – not for treasure, no, but for tales.

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