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  1. A player or team official who commits a cautionable or sending-off offence, either on or off the field of play, against an opponent, a team-mate, a match official or any other person or the Laws of the Game, is disciplined according to the offence.

  2. Law 10 - Determining the outcome of a match. A goal is scored when the whole of the ball passes over the goal line, between the goalposts and under the crossbar, provided that no offence has been committed by the team scoring the goal. If the goalkeeper throws the ball directly into the opponents’ goal, a goal kick is awarded.

  3. A draw is a terminology in football where a game that ends with a tied score. There is no winner or loser if a match is drawn. Dribble. Keeping control of the ball while running. A dribble applies to an attacker taking the ball past an opponent. Dribbler. A player who advances the ball while controlling it with his feet. Dribbling

    • Give and Go: (also known as a 1-2) When a player passes the ball to a teammate, who immediately one-touch passes the ball back to the first player.
    • Goal Area: The rectangular area in front of the goal. It is also known as the 6-yard box because of its dimensions.
    • Goal Kick: A goal kick is awarded to the defending team when the ball is played over the goal line by the attacking team. It can taken by any player though it is normally taken by the goalkeeper.
    • Goal Line: The two boundary lines located at each end of the field.
    • Introduction
    • Phase 1: Obtaining Information
    • Phase 2: First Filtering of Information
    • Phase 3: Quality Filtering
    • Conclusion

    With years of practice, and by dedicating yourself to video analysis, your methodology will continue to improve and even become automatic in the course of time. It is, however, important to keep in mind that working methods must be adaptable and that, at the end of day, any approach is valid, as long as the objectives of the analysis are ultimately...

    Players

    The first step is to do a general search for information where every detail is saved in case it proves useful in the future. This phase usually isn’t strictly ordered as the information flows freely and fluidly as we move towards our goal. It should be noted that this phase can be extended based on the time you have to prepare for the next opponent. Sometimes we have a lot of time, sometimes less and sometimes we don’t have to do much because we (the players and coaching staff) know the oppon...

    Tactical systems

    On these sites, we also collect data about formations and the variants they use. All this information is consolidated and expanded into watching games. Most viewing is done on video and as we have little time between matches and we don’t have a video analysis department nor analyst, it’s the coaches, assistants and sometimes the junior coaches who manage the process and information. If we have the opportunity to watch live, we do. This year, if everything returns to normal, we will have more...

    The second phase begins with what we call “the first filter”. Here we view between 3 and 5 matches of our opponent and try to get as much information as we can. Subsequently, we don’t use everything. As I said before, it depends on the time we have. In my experience, when it comes to scouting opponents, the quality and depth of information you obta...

    The last phase for us is the second and third filtering of information. This is where we filter all the quality information which directly relates to what we believe will actually happen during the match. Before this point, we have a huge amount of data and it is essentially that we thin it out in order to get the most pertinent information. There ...

    In conclusion, it should be noted that this process is constantly in flux, being expanded on, reduced or modified. You must be open to this kind of process. There are many different methods of analysing opponents and this one serves its purpose for us at the moment. Maybe in the future, like everything in football, there’ll be different methods and...

  4. opponent to obstruct, block, slow down or force a change of direction by an opponent when the ball is not within playing distance of either player. All players have a right to their position on the fi eld of play, being in the way of an opponent is not the same as moving into the way of an opponent. Shielding the ball is permitted.

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  6. Opposing players may try to regain control of the ball by intercepting a pass or through tackling the opponent in possession of the ball; however, physical contact between opponents is restricted. Football is generally a free-flowing game, with play stopping only when the ball has left the field of play or when play is stopped by the referee ...

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