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      • While the first-person perspective allows players to aim and shoot without their avatar blocking their view, the third-person shooter shows the protagonist from an "over the shoulder shot" or "behind the back" perspective. Thus, the third-person perspective allows the game designer to create a more strongly characterized avatar and directs the player's attention as in watching a film.
      en.wikipedia.org/wiki/Third-person_shooter
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  2. By far the most popular genre that uses a first-person view, first-person shooter (FPS) games give you a gun and task you with shooting your enemies. FPS titles can be action-oriented or more tactical, but they all put you in the shoes of your player and focus on weapon combat.

  3. Aug 27, 2015 · I’ll elaborate on this particular issue by giving you a couple of reasons why first-person and third-person games can be vastly different from one another. For each reason, I’ll offer two explanations: one for first-person games, and one for third-person games.

  4. This portion of the video game dictionary breaks down the different perspectives and points of view used in video games including First-person, second-person, third-person, top-down,...

  5. In first person point of view the narrator is a character in the story telling it from their perspective. In third person point of view the narrator is not part of the story and the characters never acknowledge the narrator's presence. Less common than first and third is second person point of view. In second person point of view the reader is ...

  6. Dec 20, 2016 · In a first person shooter a player sees through the eyes of his avatar. In a third person shooter a player sees through a camera over the top of his avatar. In some games, you play from over the top of the character (3rd Person), and then when you sight down your weapon zoom into the characters eyes (1st Person).

  7. A third person perspective puts the emphasis on the player character; the character is typically at the centre of the screen at all times and is always the focus of attention through which you experience everything else. Where as a first person camera emphasises the world you're inhabiting.

  8. The boundaries between third-person and first-person shooters are not always clear. For example, many third-person shooters allow the player to use a first-person viewpoint for challenges that require precise aiming, while others simply allow a player to freely switch between first and third-person perspectives at will. [6]