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Next, there's terminology concerning ingame phenomena: Vape - Vaporize. Shred/res shred/VV shred - Shred/Res shred refers to the removal of resistances. VV shred is the shred specific to Viridescent Venerer's 4pc effect. There's also a lot of other terminology about it, but that's the short version.
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This page is about community-derived information, concepts, or terminology.
Below you'll find a list of terminology, abbreviations and similar, as commonly used by the Genshin Impact community, used to simplify and facilitate rapid communication when discussing gameplay.
Please contribute to the page by adding more terms and definitions alphabetically.
These terms are mostly used in the English language. Most of these terms, especially abbreviations, are not explicitly case-sensitive, but nevertheless are listed in the case most commonly found.
•1.1, 1.2, etc. — Referring to the game's Version 1.1, 1.2,... update.
•1-1, 1-2, 1-3,... 12-1 etc. (or 12-1-1, 12-1-2, etc.) — Refers to a specific part of the Spiral Abyss. Notation: Floor-Chamber or Floor-Chamber-Half.
•1 Piece, 2 Piece, 4 Piece (or 1PC, 2PC, 4PC) — The number of Artifacts of the same Artifact Set on a Character.
•1U, 2U, etc. (or Gauge Units/GU) — The strength of an elemental application, measured in units (U), of an ability. The strength of elemental application of the aura and trigger elements affect the amount of elemental reactions that can be triggered before the elemental aura is depleted. See Elemental Gauge Theory.
•50-50 (or 50/50) — The 50 percent chance of getting a Rate Up 5-Star Character in Wishes due to not having any Wishes spent or getting a Rate Up Character as the previous 5-Star Wish.
•90 — To ascend and level a character to Lv. 90.
•A0, A1, A2, etc. — The Ascension Phase of a Character (i.e., "A5 Amber" refers to Amber with Ascension level 5). A1 and A4 may also refer to the Passive Talent unlocked on said Ascension.
•AARR, AAARR, AARAR, etc. (or Aim Cancel) — Refers to a specific attack sequence and animation cancel that can be used by a bow character. Each "A" represents one attack in the Auto Attack or Normal Attack animation string while each "R" represents pressing Aiming Mode ("R" is the default key binding for Aiming Mode on PC). AARR is an attack sequence involving 2 Normal Attacks followed by quickly entering and exiting Aiming Mode to cancel the attack animation before repeating.
•Abilities — Another term for "Talents."
•ADC — Abbreviation of ATK/DMG Bonus/CRIT, a common main stat selection for Artifacts.
•AEP/ARXP/AXP — Abbreviation of Adventure Experience.
•Affix (or Affixes, Minor Affix) — The official term for stats and substats on Artifacts and Weapons.
•Back-load — Refers to doing the large majority of damage at the end of a rotation or character's field time. For example, Eula's Lightfall Sword exploding seven seconds after casting Glacial Illumination.
•Bain-marie — A team consisting of a Pyro, Hydro, Dendro, and Cryo character with specific rates of Elemental Application enabling the Cyro and Hydro character to respectively trigger Melt and Vaporize with a Burning Aura while the Hydro character is still able to able to trigger Bloom allowing the Pyro character to trigger Burgeon. The name "Baine-marie" refers to the piece of equipment, also known as a double boiler, which is often used to melt ingredients for cooking.
•Banner — Another term for Wishes (e.g., the "Venti Banner" refers to the Ballad in Goblets Character Event Wish).
•Battery — A character whose purpose on the team is to generate Energy for other characters.
•Best in Slot (or BiS) — A Weapon or Artifact that performs the best for a character.
•Bleeding — Refers to a debuff characterized by a continuous loss of HP, such as Corrosion.
•C0, C1, C2, C3, C4, C5, C6 — The Constellations of a character, often to refer to how many constellations a character has.
•C6R5 — A character (typically a 5-Star character) with six Constellations, equipped with a weapon (typically a 5-Star weapon) whose Refinement rank is at 5 (see R1, R2, ...). The absolute peak of a character's power, usually requiring significant money expenditure to achieve.
•CA — Abbreviation of "Charged Attack."
•Cancel or Animation Cancel — Ending a skill's or attack sequence's animation early by starting a different animation in the middle of the previous animation. The most common cancels are Jump Cancels and Dash Cancels which are performed by Jumping or Dashing to skip any remaining animation frames after damage is already dealt.
•Capped — The state of the Original Resin counter being at the natural recharge limit.
•Carry — One or more party members who contribute significantly to the party. The most common types of carrying are through dealing the most damage or healing party members.
•Dailies — The four Daily Commissions. Some players also include the daily Battle Pass missions when using this term.
•DB/DBane — Abbreviation of the Polearm weapon Dragon's Bane.
•DD — Abbreviation of "Damage Dealer."
•Debuff — A negative effect (or the ability that produces it).
•DEF — Abbreviation of "Defense" attribute.
•Defense Shred (or DEF Shred) — Decreasing the Defense of enemies.
•E — Refers to character Elemental Skills, after its default key binding on PC. Additionally, tE refers to the tap Skill and hE refers to the hold Skill.
•EC — Abbreviation of the Electro-Charged Elemental Reaction.
•EDC — Abbreviation of Elemental Mastery/DMG Bonus/CRIT, a common main stat selection for Artifacts.
•EGT — Abbreviation of Elemental Gauge Theory, a community-created framework on how Elements are handled within the game, explaining elemental reactions, auras, and internal cooldowns.
•EL — Abbreviation of the Polearm weapon Engulfing Lightning.
•Elites — Abbreviation of "Elite Enemies" such as Eye of the Storm and Ruin Graders. Not to be confused with "Elite Bosses," a former in-game name for Normal Bosses such as Electro Hypostasis and Pyro Regisvine.
•Fav — Shortened form of any weapon from the Favonius Series.
•FD — Abbreviation of the Sword weapon Festering Desire.
•Feather — Another term for the Plume of Death Artifact piece.
•Field Time — Refers to the amount of time necessary for a character to be active.
•Fireworks — Another name for the Childe Taser team composition. Can also refer to team compositions using Yoimiya and the Overloaded reaction.
•Flagship Event — The main event during a Version. See Flagship Event.
•GAA — Acronym referring to the Golden Apple Archipelago region.
•Gacha — Refers to games that exchange in-game currency for random virtual items, with an option to purchase the in-game currency with real-world money. In Genshin Impact, Wishes are the gacha mechanic, spending Acquaint Fates, Intertwined Fates, or Primogems to obtain characters and weapons.
•GD/Gilded — Abbreviation of the Artifact set Gilded Dreams.
•Gear — Refers to Artifacts equipped on Characters, may include Weapons.
•Gems — Abbreviation for Primogems. Can also refer to Character Ascension Gems or Gemstones.
•Geo Bros — The combination of Zhongli and Albedo in a team. Often referenced in relation to Hu Tao teams.
•Hard Pity — The phenomenon of having a guaranteed 5-Star on the 90th Wish on the Wanderlust Invocation and Character Event Wish, or on the 80th Wish on the Weapon Event Wish.
•Hat or Headpiece — Another term for the Circlet of Logos Artifact piece.
•Healer — Refers to a character whose talents can regenerate HP.
•Hitbox — The area that, when an attack successfully crosses, deals damage to enemies and/or players as well as apply status effects.
•Hitlag — Additional frozen frames added to a character's attack animation when melee attacks hit an enemy or object. The character is momentarily paused for a few frames depending on the type of enemy or object to give the player the impression of weight behind their attacks.
•HoD — Abbreviation of either the Artifact set Heart of Depth or the Sword weapon Harbinger of Dawn.
Jul 4, 2023 · With this guide, we’ll try to condense some of the most important and commonly used phrases into a glossary so that you can quickly join in on even the most foreign-sounding Genshin Impact conversations. Leveling Terms. These are terms related mostly to character, weapon, world, and artifact levels.
I mean Fontaine can be be inspired by both Western Europe and the United States. It looks like Sumeru for example draws inspiration from a lot of different places in the Muslim world, like India, Afghanistan, and North Africa.
Genshin Impact is an open-world, action role-playing game that allows the player to control one of four interchangeable characters in a party. [4] Switching between characters can be done quickly during combat, allowing the player to use several different combinations of skills and attacks. [5]
The “Genshin Impact” development team established an internal 2D animation unit, and “The Song Burning in the Embers” serves as their debut project. The animation team for “Genshin Impact” comprises directors, animators, animation supervisors, art directors, colorists, cinematographers, and producers.
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Nov 20, 2023 · These locations in Genshin Impact have such a close resemblance to real-life locations that you can even take photos in Teyvat with your characters and match it with a photo of yourself. Monstadt Locations You Can Visit in Real Life