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Jan 23, 2023 · With the Shorelines upgrade, water smoothly hugs the shores, its edges being unconstrained by voxel vertices and able to freely animate following the waves. Before & After. Shorelines work by allowing a terrain voxel to contain both water and another terrain material.
Hey guys, in this video we demonstrate Roblox's new shoreline along with the difference of before and after along with how to enable it.
- 2 min
- 1215
- FutureDevsRBLX
Jan 24, 2023 · Hey everyone, Recently, Roblox finally announced the roll-out of the new shorelines beta feature! If you develop games on Roblox Studio then you know just how horrible the old shorelines looked when you were trying to m…
Oct 22, 2020 · Both server and clients have a fast wave height lookup function at any given Vector2 (to do things like objects bobbing in the water, underwater camera effects, etc.) - Uses an octree like system to get the bone polygons nearest to your camera then does some math to determine height based on that.
Looks so much better without those ugly pieces of water poking outHere's the Devforum post:https://devforum.roblox.com/t/improved-water-with-the-shorelines-b...
Jan 24, 2023 · Shorelines is our upgrade to the way terrain water meets other terrain materials. Read More: https://devforum.roblox.com/t/improved-water-with-the-shorelines-beta/2159630…. #Roblox | #RobloxDev | #gamedev".
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Jan 24, 2023 · Also the process for creating a shoreline (not even a smooth one) is still a pain. Here’s how using the fill tool alters the occupancy of nearby voxels it shouldn’t be.