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      • Conway's Game of Life is a cellular automaton that is played on a 2D square grid. Each square (or "cell") on the grid can be either alive or dead, and they evolve according to the following rules: Any live cell with fewer than two live neighbours dies (referred to as underpopulation).
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  2. Conway's Game of Life. 63 likes · 1 talking about this. The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970

  3. Aug 1, 2017 · The game of life demonstrates how, from a few simple rules, unexpected phenomena can arise. It is is an example of emergent complexity and is also fascinating to watch and experiment with. Check out this video for a deeper explanation of the significance of the Game of Life!

  4. The Game of Life, also known as Conway's Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [1] It is a zero-player game , [ 2 ] [ 3 ] meaning that its evolution is determined by its initial state, requiring no further input.

  5. What is Conway's Game of Life? Conway's Game of Life is a cellular automaton that is played on a 2D square grid. Each square (or "cell") on the grid can be either alive or dead, and they evolve according to the following rules: Any live cell with fewer than two live neighbours dies (referred to as underpopulation).

    • Rules
    • Origins
    • Iteration
    • External Links

    The universe of the Game of Life is an infinite two-dimensional orthogonal grid of square cells, each of which (at any given time) is in one of two possible states, "live" (alternatively "on") or "dead" (alternatively "off"). Every cell interacts with its eight neighbours, which are the cells that are directly horizontally, vertically, or diagonall...

    Conway was interested in a problem presented in the 1940s by renowned mathematician John von Neumann, who tried to find a hypothetical machine that could build copies of itself and succeeded when he found a mathematical model for such a machine with very complicated rules on a rectangular grid. The Game of Life emerged as Conway's successful attemp...

    From a random initial pattern of living cells on the grid, observers will find the population constantly changing as the generations tick by. The patterns that emerge from the simple rules may be considered a form of beauty. Small isolated subpatterns with no initial symmetry tend to become symmetrical. Once this happens the symmetry may increase i...

    Recent news about Conway's Game of Life at Game of Life News.
    Alan Zucconi (October 13, 2020). "Conway’s Game of Life".
    Life at the Life Lexicon
  6. Conway's Game of Life is a game invented by mathematician John Conway in 1970. The rules are as follows: Each cell lives in a square in a rectangular grid. A cell can either be dead or alive (alive cells are coloured blue in our demo).

  7. Oct 25, 2024 · the wiki for Conway's Game of Life. Currently contains 2,639 articles. 1 × N quadratic growth is a pattern found by Stephen Silver on April 20, 2011; it is the first pattern discovered that starts out with the thickness of a single cell and has quadratic growth.

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