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Aug 3, 2021 · Research in geometric algebra led to spin-out Geomerics, acquisition by chip-design giant ARM, and a prize-winning and revolutionary lighting technology now used worldwide in video games.
- Setting The Scene
- Putting Light to Work
- Back to The Future
- Bright Horizons
Much like movies and theatre, the whole feel and tone of a game can be dictated by lighting. It goes a huge way in immersing a player in the brand new world they’re experiencing; whether it’s the desolate, sepia-toned land of Dark Souls III’s Lothric, or the bright and vibrant hues of Hyrule. The famous bonfires in the former act as a safe haven fo...
But beyond a game’s aesthetics, there are other, more practical considerations to take into account. Whilst the fundamentals and principles of lighting remain mostly consistent across all mediums of entertainment, the nature of games means that the use and application of these vary considerably from that of other forms of media which involve a pass...
Where before lighting may have been overlooked or created with little attention to detail, rapid and ongoing advancements in hardware means that this no longer flies for players who have come to expect more from their games. It’s a common theme across every audience: we want to be as immersed as possible in what we’re experiencing. When a player fi...
Advancements in tech such as this shed some light on what’s in store for the future of video games—and it seems safe to say that exciting times lie ahead. Ever-increasing game engine and GPU capabilities completely transform the way lighting works in games, expanding creative opportunities for artists and designers when building the beautiful virtu...
When we talk about lighting for games, we delve into the intricate science and art of using light to transform the game environment. The right use of lighting can profoundly shape a player’s experience, driving the narrative and enhancing the overall visual appeal of the game.
The Lighting Company takes you through some of our favourite picks from several eras that have had the strongest influence on the design of lighting. Medieval and Gothic Style Lighting. Jacobean and Tudor Style Lighting. Victorian and Edwardian Style Lighting. Art Deco and Art Nouveau Style Lighting.
Many major video game franchises are developed in the UK, including Grand Theft Auto, Tomb Raider, Burnout, LittleBigPlanet, Wipeout and Dirt, making Britain the third-largest producer of video game series behind Japan and the United States.
What is video game lighting? In real-life, light is visible energy that interacts with surfaces. It is an elegant system; with the core physics of energy and photons, you can derive all other complex light effects. In contrast, video game lighting is NOT elegant.
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Sep 22, 2021 · In 1976, the Fairchild Channel F (known in the UK as the Grandstand) became the first home games machine to employ one, heralding a new era of colour and sound. The limited printed circuit boards...