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Apr 24, 2022 · This article explores a commonly used feature of many different videogame genres, namely slow motion. It discusses the origins of slow motion, its ontological qualities and why it is important to analyze a game mechanic’s audiovisual elements when doing game studies research.
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Slow motion is an easily recognizable aesthetic effect that has become a common tool in videogames. It is a feature often used in games that focus on action-oriented gameplay with an avatar. But slow motion is also present in many other genres, 1Inland Norway University of Applied Sciences, Hamar, Norway.
Apr 24, 2022 · It discusses the origins of slow motion, its ontological qualities and why it is important to analyze a game mechanic’s audiovisual elements when doing game studies research.
Sep 1, 2010 · Since then though, bullet-time has not only garnered a name but also a checkered past. In gaming, the phrase bullet-time has spread to cover everything that involves a spot of slow-motion.
- Max Payne Series
- Dead to Rights Series
- Mirror’s Edge
- Wolfenstein
- Timeshift
One of the first games to ever incorporate the element of bullet-time, Max Payne set the stage for beautiful gunplay and slow-motion jumps. Max Payne allowed players to leap into the air, while firing off rounds in glorious bullet-time. Let’s hope the older, wiser and fatter Max Payne can still pull off those fancy moves in the third instalment rel...
While Dead to Rights may initially come off as a Max Payne imitation, it’s so much more than that. Dead to Rights combined a compelling story and a badass character known as Jack Slate, with some interesting gameplay mechanics, such as the ability to utilize Jack’s dog Shadow, and throw fire hydrants and canisters (in combination with a precise sho...
Nothing requires more precision than free-running, and in Mirror’s Edge, it was with the help of a slow-down function that kept the female lead, Faith, from plummeting to her death. With a touch of a button, players could activate ‘reaction time’, which drastically slowed down the incredible pace of the game, in order to make more calculated jumps ...
The grandfather of first-person shooters returned in 2009, along with series hero, BJ Blazkowics. However, this war veteran brought some new gameplay elements in to the mix. By utilizing a paranormal power known as the Veil, players could enter into another dimension. But the best part was that players could slow down time in order to fill some Sup...
While many games featured elements of bullet-time and slow-down mechanics, TimeShift based its entire gameplay on the concept. While the game didn’t break any records, it gave players the opportunity to slow-down, freeze and even rewind time. This had to be mastered in order to solve puzzles and kill enemies. Some enemies even move so fast, you hav...
Slow motion is a captivating technique in video production where time seems to crawl. By filming at a frame rate faster than the standard playback rate, more frames per second (fps) are captured. This results in a detailed and smooth slow-motion effect during playback.
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May 13, 2014 · Why do video games reward rapid movement? Not all play is fast-paced. Children playing with toy soldiers or action figures, for example, often spend long stretches arranging their characters and imagining them as part of a larger story. Doll play also tends to be slow-paced and nurturing.
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