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How to build the mongoose in minecraft. I hope you guys enjoyed the video and I hope you will enjoy the new series! And if you have any suggestions to what I make leave them in the comments...
- 3 min
- 2.2K
- Gamerboy17
- Overview
- Spawning
- Drops
- Behavior
- Sounds
- Data values
- Advancements
- Issues
A parrot is a tameable passive mob that spawns in jungle biomes. Parrots imitate sounds of nearby monsters and can perch on the player's shoulders.
Parrots naturally spawn in groups of 1–2 in jungles, sparse jungles[BE only] and bamboo jungles above logs, leaves or grass blocks.
Unlike most passive mobs, parrots cannot be bred.
A parrot drops from one to two feathers upon death. The amount is increased by one per level of Looting, for a range of one to five with Looting III. From 1–3 experience orbs are dropped when parrots are killed by a player or a tamed wolf.
Parrots are passive and swim in water by flapping its wings. A parrot flies and usually flies upward if it is struck; parrots flap their wings and fall slowly, preventing fall damage. Parrots fly under normal conditions, but they can tire and return to the ground after a short time. Parrots crowd and settle around other nearby mobs, including neutral and hostile mobs.
Parrots can be tamed by feeding them wheat seeds, melon seeds, pumpkin seeds, beetroot seeds or torchflower seeds with 1⁄10 chance of success. Once tamed, interacting with a parrot makes it sit down and stand up.
A tamed parrot follows the player unless told to sit and teleports if there is a distance of 12 blocks between it and the player. A death message is displayed to its owner upon death. The parrot teleportation is completely silent. In Java Edition, attempting to feed a parrot a cookie instantly kills it, emitting Poison particles as it dies. In Bedrock Edition, feeding a cookie to a parrot gives it fatal poison instead. This is a reference to the fact that chocolate is toxic to parrots.
A tamed parrot on the ground can be made to perch on its player's shoulder by moving through the parrot. On its own, a tamed parrot can also fly to and perch on the player's shoulder, unless it has been told to sit. A player can have one parrot on each shoulder. Parrots always prefer a player's left shoulder first, if it is empty.
A parrot dismounts its player when the player:
•does not land on a high-enough surface (1⁄2 block up or higher)
Generic
: Parrots use the "friendly creatures" sound category for entity-dependent sound events. 1.-1.08 for all sounds except death4, which is 0.56-0.84 2.-1.08 for all sounds except hurt1, which is 0.64-0.96 3.a b MC-184616
Imitations
Note that these are the original mob sounds, and not the pitched up ones heard from parrots in-game. When making their ambient sound, parrots have a chance to trigger a random sound from this list if the difficulty is not Peaceful. 1.a b In Bedrock Edition, this sound does not trigger due to the sound event being misassigned 2.MCPE-164404 — Parrots cannot imitate guardians 3.This sound only plays less often than it should due to MCPE-153559, as nosebreath and pant sounds do not exist 4.Except for the second copy of idle5, which is 1.26 5.MCPE-174857
ID Entity data
Parrots have entity data associated with them that contain various properties. : •Entity data •Additional fields for mobs that can be tamed by players •Tags common to all entities •Tags common to all mobs •Variant: Specifies the color variant of the parrot, default is 0.
Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Is It a Bird?
Look at a Parrot through a Spyglass Adventure — adventure/spyglass_at_parrot
It Spreads
Kill a mob near a Sculk Catalyst Monster Hunter Kill one of these 70 mobs near a sculk catalyst:
Mobs that drop no experience are ignored for this advancement. adventure/kill_mob_near_sculk_catalyst
Issues relating to "Parrot" are maintained on the bug tracker. Report issues there.
- 28 min
- Rohan Jaiswal
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