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  1. Jul 10, 2001 · You will be greeted by both Lord Tendrick and Sardok, who is the resident wizard. Question them and you will learn what you are, (a Revenant) why you are alive again, (Sardok summoned you) and...

    • PC
    • The Nahkranoth Lair
    • The Labyrinth
    • Yhagoro's Lair
    • Multi-player

    The lair's layout is simple. Move down the passages and kill your enemies, as usual. Transport circles lead the way.

    You enter a large room to confront Jhaga, leader of the Children of Change. You demand he tell you how to find Yhagoro. He laughs: his god is beyond your reach, he says, and so is the girl. You vow you'll find Andrea and kill Yhagoro, anyway. That's Jhaga's cue to try to kill you.

    Jhaga is a powerful sorcerer who employs Teleport to stay away from you as he summons Dark Revenants to fight for him. In the end, though, he falls to your magic and your blade.

    The Nahkranoth

    As Jhaga falls, the room wavers and you transport away. Andrea appears: you've done well, she says; what was yours is in your grasp again. You must save her-Andrea fades away, leaving you in a room with treasure chests. Search them to recover a scroll with information on more powerful spells and the Alpha Gem Necklace, a potent magical talisman.

    Your only way out lies across the bridge. Moving this short distance seems to take a long time.

    You press on down the only corridor and then move upward toward a distant bright light. It's another way to the Keep, but nothing remains there for you.

    The Red Crystal

    You ascend a flight of stairs and find a chest with a scroll-a note from Sardok in which he instructs you to place seven crystals to open seven Warp Gates. You must place each crystal before you continue to the next level. If you miss one, you'll have to go back.

    This Labyrinth is straightforward enough. You head mostly south and locate a chest near a skull statue-at least, you hope it's a statue. Inside it lies a Red Crystal. Now retrace your steps north to find a chest that holds the powerful Berserker Sword. Beyond it lies a passage north. Follow it to a room where a purple circle glows on the floor.

    As you step onto the circle, holding the Red Crystal before you, you feel the first Warp Gate deactivate. Again you retrace your steps and find the white portal. Step through to the next level.

    White Crystal

    You reach the final level and locate the Purple Crystal. Putting it in its place lowers the last of the Warp Gates. Finally, your path to Yhagoro is clear. You move through the deactivated barriers and into Yhagoro's lair. At last, the final confrontation has come!

    Moving through the teleporter, you come to a corridor, suspended in space. As you move down it, you notice another, more familiar teleporter, one that will bring you back to the Keep. You have no need to visit Misthaven because you're well stocked for the battle to come.

    There is a large flight of stairs and you ascend them into a large chamber. There, Yhagoro waits for you, slumped on his throne. He seems amazed and, perhaps, a little amused that you have come so far to challenge him. He demands the Nahkranoth; you demand his death and Andrea's freedom. Instead there will be a meeting of sorcery and steel until only one of you remains.

    Defeating Yhagoro

    Yhagoro is tough. He is by far the most powerful monster you'll face in the entire game. He has powerful Telekinesis magic that can throw objects around the room with tremendous force. He's also deadly in melee combat.

    Be tricky. Use spells like Ice Bolt and Full Paralysis to prevent him from attacking you and then move in and hit him with combination attacks. When you are tired, back off and pummel him with Fire Balls. Make sure you have plenty of potions and use them freely. You're not going to need them for anything else after this fight.

    When you start a multi-player game of Revenant, you'll choose whether to host or join a game. Next (and after selecting your map, if you're hosting), you'll choose to play as one of four characters. All are at the same level and of appropriate skill and power levels for the chosen map.

    You may play as Locke, the Revenant, Bayne, the warrior, Morganna, the thief, or Navarro, the sorcerer. If you're hosting a game, you may choose from maps designed for 5th-, 10th-, 15th-, 20th-, 25th-, or 30th-level characters. You may include monsters on the maps, or leave them out for deathmatch play.

    Those are the basics. The advanced game affords you more options (and custom characters); your manual covers that at length.

    Advanced Level Maps

    Fifth-, tenth-, and fifteenth-level maps offer the most fun for basic multi-player games. They offer a greater challenge without the superpowerful spells of higher levels. You must work at killing the opposition, whether monsters or fellow players.

    Read over the tips that follow to become a formidable multi-player contender.

  2. Jun 24, 2019 · Arrow's Peak is a place. They are talking about the idea of leaving the boat behind and moving inland. "Lay it up" refers to pulling the boat out of the water and protecting it against the elements or discovery for later use. Share. Improve this answer.

  3. Nov 25, 2015 · You can ask up to 20 questions before the game is over. Quick tips to help you guess the answer faster Stick to questions that will be answered with “yes” or “no”

  4. There should be a Revenant event where he finds religion, complete with a Jesus-inspired skin (complete with halo) and complete new vocab: "Thank you! Don't forget Jesus loves you!" or "R-99 here, the Almightly blesses us this glorious day!"

  5. Apr 3, 2012 · Tendrick questions you about what you've learned and he and Sardok offer more information to help you in your quest. After they hear what you have to say, Sardok orders Rand executed.

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  7. Mar 5, 2015 · Locke finally reaches the end of the labyrinth, the end of his quest, and the end of multiple lives.As should be obvious by now, this is a Let's Play of Reve...

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