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Welcome to the Official Wiki for DOORS, a ROBLOX horror game developed by LSPLASH and RediblesQW. Make sure to follow the Wiki Rules and Manual of Style before you begin editing on the wiki. There are currently 765 active users, 79,213 total edits, and 6,257 files uploaded!
- Guiding Light. Guiding Light serves as the experience's narrator/guide, assisting players through portions of the hotel by using glowing blue particles to point them in the right direction.
- Rush. Rush is one of the first, if not the first, entities players will encounter in The Hotel. When Rush spawns, the lights in multiple rooms will flicker, and you'll hear a distorted growling sound—this is your sign to hide!
- Ambush. Each time that Rush is set to spawn, there's a very low chance that Ambush will spawn in its place. Like Rush, Ambush will make the lights flicker, create a distorted noise before it appears, and run through all of the nearby hallways/rooms.
- Hide. For those who find comfort in hiding when the going gets scary, Hide is here to ruin your day. This figureless entity spawns when players have spent too much time hiding under beds or inside vents or closets.
In DOORS, one can play solo or with a team of 2-4 players (up to 12 with personal elevators, however it's not recommended) exploring various rooms in a haunted hotel, and as of recent, a mineshaft. The objective of the game is to reach the end of the current floor by surviving through various rooms without dying to the entities that inhabit them.
- Figure. Players that have made their way into Rooms 50 & 100 have had the horrifying experience of running into Figure, one of the most haunting creatures that roam the halls of DOORS.
- Rush. Rush is a speed demon, and can take the player out quickly if they aren’t paying attention to their surroundings. The first way that players can ensure Rush is on its way is if the lights begin to flicker in the room they have just entered.
- Ambush. Ambush is the much more aggressive, older brother of the previous entry, Rush. While players get a fair amount of time to react to Rush, Ambush will fly into the room and take out a player without much notice, meaning that gamers will need to pay much more attention to their run during the latter half of their adventure.
- Seek. Those hoping for a stress-free run will not enjoy their first encounter with Seek. Players will know if Seek is around the corner if they begin seeing eyes popping up in the rooms that they are visiting.
- Staff Writer
- Rush. Rush will be one of the monsters you will encounter throughout the entire path, serving as one of the first monsters you will encounter. As you walk through the doors, you'll notice lights flickering, indicating that Rush might spawn.
- Hide. Hide is an obscure entity you will encounter while you hide in hiding spots. It's crucial to remember that you need to get out of the hiding spots once the monsters you've hidden from have gone away.
- Ambush. Ambush, similar to Rush, is characterized by its green color, but it rarely appears. While you'll encounter Rush multiple times, there's a low percentage of encountering Ambush.
- Screech. Screech is also one of the monsters that appear at the first doors, and you will encounter him multiple times. While you need to hide from Rush, with Screech, it's the opposite.
Doors is a unique Roblox horror game that consists of multiple separate m... This guide will teach you everything you need to know about the Roblox game: Doors.
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Oct 25, 2024 · DOORS is a first-person horror experience with the goal of reaching Door 100 while avoiding entities that will attempt to kill the player. Within the lobby, players can enter elevators in groups of up to 4. Progress is made by opening numbered doors to rooms to the following rooms until Door 100.