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  1. A description of tropes appearing in Five Nights at Freddy's 2. This page contains unmarked spoilers for Five Nights at Freddy's. You Have Been Warned!

    • Headscratchers

      For a place that has a more expansive budget than the first...

    • Fridge

      Just sitting in a room and watching the screens. It is still...

    • NightmareFuel

      The advertising material is downright chilling, even outside...

    • Trivia

      Release Date Change: At first, the game was going to be...

    • FanficRecs

      Freddy Fazbear Has Great Pizza by Zip Zipper. Recommended by...

    • Laconic

      A page for describing Laconic: Five Nights at Freddy's 2....

    • WMG

      The unused "toxic" meter (which, if you hack it back into...

    • TearJerker

      When you take to consideration that this game is a prequel,...

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  3. write new code (𝘀𝘁𝗮𝗿𝘁 𝗳𝗿𝗲𝘀𝗵) 𝗲𝗱𝗶𝘁 the existing code. ⏩ redo. 🔙 undo. create. wrap. forum. AI Roleplay Chat / Chatbot AI Story Writer AI Image Generator AI Human Generator AI Photo Generator AI Character Description Generator AI Text Generator AI Poem Generator AI Lyrics Generator AI Fanfic ...

  4. The Trope Maker and Trope Codifier for Mascot Horror. Five Nights at Freddy's is a franchise of Survival Horror indie games created by Scott Cawthon. The first game, released on August 8, 2014, centers around the infamous Freddy Fazbear's Pizzeria and its main attraction: the restaurant's four animatronic mascots, Freddy Fazbear and his friends ...

  5. This floor plan was inspired from real entertainment places I've worked at, OCC and CBBA to be exact. with a kitchen, break room, a whole back stage, access hallways, breakrooms, office space, a loading dock and parking lot drawn out.

  6. Dec 19, 2023 · I’ve finally finished a project i really love: a full FNAF template/example in GDevelop! I published the .json with all the assets on Itch.io. Perfect for fangames: I recreated all five animatronics (with completely new mechanics), all 11 cameras from the original game, the five nights with progressive difficulty and the principal mechanics.

  7. Nov 26, 2014 · Any oc can have a starting room here. (I would prefer a unfinished animatronic oc to be in there) CAM 14, Power Room: This is going to be like the CAM 11. You have to power up a generator to stay the power up. If failed.

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