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  1. Dec 12, 2020 · A compilation of references I use for Unreal Engine C++ code. Makes it easier to copy-paste functionalities that are used quite often.

  2. Dec 13, 2020 · Setting up the library code as an Unreal Engine plugin so it can be shared across projects much easier. The only downside I can think of is I need to setup a separate git repo. Or do what I’m doing above, creating the stub include cpp files, in an engine plugin.

  3. Dec 1, 2020 · Snag all of this month’s content to help build your own unique worlds and experiences—they’re free until the end of the December! Visit the Unreal Engine Marketplace to find hundreds of free products to help you prototype, learn, and wrap up your projects!

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  4. Apr 14, 2020 · You will be able to find content from the official Unreal Engine Wiki at ue4community.wiki/legacy, where we’re working closely with the curators to ensure a complete mirror of the legacy knowledge base remains. If you’d like to join hundreds of community members and contribute to the new Wiki, visit ue4community.wiki/Contribute.

  5. You can browse through the Manuals section to find in-depth looks into individual features and elements of Unreal Engine 5, or check out the Tutorials section for step-by-step guides on how to go about a specific task.

  6. Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

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  8. The latest generation, Unreal Engine 5, was launched in April 2022. Its source code is available on GitHub, and commercial use is granted based on a royalty model, with Epic charging 5% of revenues over US $1 million, which is waived for games published exclusively on the Epic Games Store.

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