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Nov 8, 2021 · Starting in 2022, Ubisoft Toronto is also adding two additional statutory holidays to our calendar. To ensure the selected dates are the most meaningful to our teams, the decision was made in a studio-wide vote. The two statutory holidays with the highest votes were Easter Monday (Monday after Easter Sunday) and Remembrance Day (Nov. 11).
For Ubisoft, putting diversity and inclusion at the heart of everything we do means providing an environment where employees can thrive, building open-minded communities where players can connect, and creating games that reflect the diversity of the world we live in. Learn more.
Dec 10, 2021 · From Hot Wings to Game Show Giveaways — How Ubisoft Toronto Celebrates the Holidays →
Feb 17, 2022 · 2021-22 targets confirmed. Paris, February 17, 2022 – Today, Ubisoft released its sales figures for the third quarter of fiscal 2021-22, i.e. the three months ended December 31, 2021.
Seven years – and many games – later, and the studio has completed construction on its new 12,000-square-foot, state-of-the-art performance-capture studio. To learn more about the new space, and the ways it will help developers make more cinematic and polished games, we spoke with Performance Capture Director Tony Lomanaco.
Ubisoft Toronto Inc. is a Canadian video game developer and a studio of Ubisoft based in Toronto. The studio was established under Jade Raymond in September 2010. Games developed by Ubisoft Toronto include Tom Clancy's Splinter Cell: Blacklist, Far Cry 5, Starlink: Battle for Atlas, Far Cry 6, and Watch Dogs Legion.
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Established in 2010, the Ubisoft Toronto team was in charge of developing Tom Clancy's Splinter Cell Blacklist, which launched to critical acclaim in 2013. Since then, the studio has contributed to multiple award-winning Ubisoft titles, including Assassin's Creed, Watch Dogs, For Honor, and, most recently, Far Cry 5 in collaboration with Ubisoft Montreal.