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Ubisoft Toronto. At Ubisoft Toronto, we welcome people who are excited to create the future of games in one of the most diverse cities in the world. And we believe that embracing our individuality helps us build stronger, creative teams and develop better games for all players.
October 12, 2020: Ubisoft Da Nang [10] AGOS: A Game of Space: HTC Vive: October 28, 2020: Ubisoft Paris [11] Oculus Rift: Valve Index: Watch Dogs: Legion: PlayStation 4: October 29, 2020: Ubisoft Toronto [12] Stadia: Windows: Xbox One: Xbox Series X/S: November 10, 2020 [13] PlayStation 5: November 12, 2020 [13] Assassin's Creed Valhalla ...
Dec 10, 2021 · We Are Ubisoft Toronto. December 10, 2021. 2 minutes read. It’s been a year of discovery both inside and outside of Ubisoft Toronto. We’ve settled into new routines and new ways of working. A nd as 2022 approaches, we’ve been taking additional time to reflect on the road ahead. We Are Ubisoft Toronto.
Ubisoft Worldwide HQ. Go to location. We’re a global team of enthusiastic experts committed to delivering memorable gaming experiences. Find Ubisoft's worldwide studios & offices.
- Motion Capture 101
- Made in Canada
- Ribbon Cutting!
- Ubisoft Toronto Q&A with David Footman
- What’s Next at Ubisoft Toronto
Motion capture, or “mocap” is the process of recording human actors and translating that data to animate characters into videogames, film and television. This is achieved by placing small markers on performers that are tracked by an optical system. These systems process the actors’ movements into a 3D environment creating more lifelike movement fro...
Ubisoft Toronto is no stranger to technical challenges, developing some of Ubisoft’s most memorable titles to date. Their first foray into motion capture was with the critically acclaimed Splinter Cell: Blacklistin 2012. Since then their teams and facilities have continued to grow bringing the studio to the forefront of the creative industry in Tor...
I was invited to Ubisoft Toronto’s annual industry night where they officially revealed the new motion capture studio and demoed its capabilities. When I first walked into the space I was absolutely dwarfed by its massive scale. The 12,000 square foot facility features 30 ft ceilings, scaffold towers and stunt rigs. This all adds up to a bigger sta...
MR: What can you tell our readers about the new motion capture facility? DF: A big push has been on real-time performances. We installed a lot of new pipelines and workflows to be ready for real-time. We have a larger volume with a 55 x 40 foot space which is a huge canvas for an actor’s performance. At 30 feet high, this is the tallest volume I’ve...
A special thanks to the Ubisoft Toronto team for giving us a peak behind the scenes. The studio is currently hard at work on Watch Dogs Legion where much of the game looks to benefit from the new facilities. Legionallows players to recruit every character you see on-screen to your team. With such a large cast, it will be interesting to see the impa...
Ubisoft Toronto | 96,314 followers on LinkedIn. Ubisoft Toronto is a growing and diverse team of game creators. | Established in 2010, Ubisoft Toronto looks for people excited about the...
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Not only does Starlink: Battle for Atlas' unique control system encourage players to rediscover their passion for physical toys, the hands-on customization allows for on-the-spot experimentation and creativity — two things we value in our studio every single day.