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  1. aster and let Leaf do the job. Now go to Rotten Burg, Kill the Prostitute on the left side for a knight sword+3, ou get a sin, it doesn't matter. Now touch the white fog and head inside the house, go up, you will. ght a boss, I chose you Leaf ! After you beat the boss get the master key and head insid.

  2. The walkthrough refers to the default names of the main characters: Mrs. Smith, loving but stern. Liza, the trusting oldest girl, a bit naive. Bella, the middle girl with a temperament. Rachel, the inexperienced, but adventurous youngest girl. Trust is important early in the game as a low value will end the game quickly. Later the level of

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  3. We are now creating the walkthrough guides for the latest installation of The Room 3. Please note that this is still a work in progress and we will finish as soon as we can! Chapter 1 The Proposition. Chapter 1 Train (Tutorial) Chapter 1 New Lens (Tutorial) Chapter 1 Atrium and Study Room. Chapter 2 The Lighthouse.

  4. shed 3 kissing lesson with Kira successfully, you can have handjob from her in the pool. After 2 times handjob in the pool, if Kira be alone in bath at morning you can join her. When you forget to join her, you ca. 't have blowjob anymore until you give her. an oral sex in the night (on bath or lounge).Go to.

    • The Starting Area and The Temple Puzzle
    • The Desert World and The Skull Room Puzzle
    • The Glowing Symbol Box Puzzle and The Combination Lock Puzzle
    • The Space Station Power Puzzle
    • The Blue Wall Cube Puzzles
    • All of The Secret Symbol Puzzles

    First off, head through the door at the beginning of the game to enter the new forest dimension. Head left until you hit the ladder built into the tree, then head all the way down to the bottom. On the way down you'll notice a circular switch on the right side of the tree trunk that you can spin. Spin the switch until the line in the middle is vert...

    Through the door you'll find the desert world, a world entirely separated from the forest one you were in before. Head left until you see some uneven dirt on the ground, then use the shovel on it to reveal a hidden room. Go into it and try pressing the two buttons and switch within. Head back out and one room right to find a strange pillar coming o...

    Within this room there will be an adjoining room with a skeleton and a box with symbols. Before going to the adjoining room, pick up the red button on the ground. This red button needs to be used on the broken door in the Space Station to reveal a secret symbol. Do not use it on the Elevator in the Desert. Then, when you go to the adjoining room, t...

    Head back to the space station and descend the ladder below. Here, you'll find another challenging puzzle involving the wheel above and the power machines below, of which there are three. By default, the wheel will have the line symbol facing down, and for this symbol you need to array the power machines in the colors above and press the red button...

    Head into the hole where the metal seal was and descend until you find the blue door on your left. Inside you'll find a wall of cubes you can click on to move. This is actually a puzzle, and the solution is quite complicated. Each row needs to be arrayed in exactly this way from bottom to top and right to left: 1. Row onemust be six cubes. 2. Row t...

    If you used the red button earlier in the space station, you have already found one of the four secret symbols within the game. However, there are still three left to uncover, and each of them is locked behind their own puzzle. Uncovering these symbols unlocks special notes from the developers that can be found to the right of the door that leads t...

  5. The Engagement - version 2.2.0 - Walkthrough - Free download as PDF File (.pdf), Text File (.txt) or read online for free. This document outlines a choose your own adventure style game involving romantic relationships between the player character and several other characters: Suzie, Emily, Woody, and Alex. The player is presented with 44 ...

  6. Walk through and follow around. Key 1/6. Go back to the doors. T M K I = 2 4 3 1. Through the door, turn left, walk across the lilypads in the river. Ahead to the right you'll see it. Key 2/6. Go back across the river. 4 gate doors with symbols, 4 1 2 3.

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