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  1. Wil and Mareth search for answers. While visiting a nearby kingdom, King Ander seeks reinforcement and is given an ultimatum.

  2. Jun 12, 2000 · Attack her with the sword (not with the Sword of Shannara, but with your fighting sword). You then start to invoke the Ritual of Release on Shella. After this is done, the gnomes come and capture...

    • PC
  3. Walkthrough: START - Start your game, pick thief (for the speed bonus), pick candy, and DO NOT SKIP PROLOGUE. PROLOGUE - avoid all monster while looting all the item, DO NOT use the color soul !!, and then fight the boss (use parry when the boss is about to attack, and evade if the boss charged.)

  4. The following is a timeline outlining all the main events that have taken place in the world of Shannara. The beginning of the timeline uses actual dates and covers the events of the Word/Void books, leading up to Year 0.

    • Brook at Shady Vale
    • Trapped Shella
    • City of Leah
    • Ferry
    • City of Tyrsis
    • Arborlon
    • Arch of Death
    • Battle on The Plains
    • Storlock
    • Culhaven

    Take the journal and read through it. Now grab the fishing pole and stick, then move the branches with the pole. Attach the stick to the end of the pole, then use the pole to get the locket from the tree. When you are attacked, retreat and you will be saved. Talk to Allanon, then on the map screen, follow the road to the east.

    When you reach Shella, move the large rock, then move the log with your pole. Talk to Shella several times, particularly about her lost locket. Give her the locket, then you can start travelling again. Head east to the river, then north until you can cross it. Get back on to the road and head east to Leah.

    Head north twice, then west up the stairs. Take the teacup (give any explanation). Now go east, south twice and east into the herbalist's shop. Show the teacup to the herbalist. When you learn of the 3 missing ingredients, grab the green potion and say you think it will help the king. Head southwest and north, then pour the green potion on the Dogw...

    Talk to the gardener and he will attack. Kill the beasts and he will leave. Catch the pully with your fishing pole. Now shoot the brake holding the ferry with Shella's bow. Once you are over the river, follow the road to the north (retreat from all battles) and you will eventually reach Tyrsis.

    From the gates, head northeast 3 times, then knock twice on the door to be let inside. Talk to Brendel, then give him your food and talk some more. Go south out of the hut, then southwest 3 times and northwest 3 times. Break a branch off the laurel tree. Walk back to the hut (southeast 3 times, northeast 3 times) and go inside. Give the branch to B...

    Introduce yourself to Lessa, then go north twice. Ask about the Elfstones, then look at the parchment. Try to light the fireplace. Head south, then north and northwest. Go south and ask Davio about the Rune Diamonds. Fill the hole in the fountain with Shella's kerchief and you will find the water rune. Fill Brendel's pot with some clay from the gro...

    Get Telsek to pick up the boulder, then throw it at the arch. Try to go north and you will be ambushed. Immediately order Davio to use the Elfstones and the leader will vanish. Kill the other four and the fight is over. Head north into the cave. Light your lantern, then show the letter to Aine. Talk to him, then look at the dark object and talk aga...

    Go east, then retreat from the battle. Talk to the Troll king, then head west twice. Give the letter to the guard. Go along with the story and a riddle contest will begin. Head west and search the nest, then give the feather to Telsek. For the second riddle, head west twice then north. Get the spoiled wine from Brendel, then head back south and eas...

    Go northeast to find a monster. Wrap Shella's kerchief around an arrow. Now put some of your oil on the arrow, then light the arrow. Kill the monster, then Davio will be healed. Talk to the healer, then head southwest. Go past the Wolfsktaag mountains, then turn southeast. Go between the groups of monsters to reach the Silver River. You will be amb...

    After talking to the king, head east twice and talk to everyone. Head west and north to where the hammer is usually kept. Now go south and look at the cupboard. Go east and talk to Davio, asking to see the missing stein. Open it, then go west and give the sash to Kili. Kill him in combat, and the king will apologise. Open the backpack on the floor....

  5. Nov 30, 1995 · For Shannara on the PC, GameFAQs has 2 guides and walkthroughs.

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  7. Draw the Sword of Shannara. Follow the sequence selecting the appropiate answer (correct answer will only talk once before you proceed) Move through any door - they all lead the same place. At...

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