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Wingfril Island. Northwest of the Inotia continent, after the great whirling vortex had fallen asleep, a group of adventurers started a perilous journey to sail around the never-ending ocean for new land and riches. Early on, they stumbled upon a small under-developed island known as "Wingfril Island". Wingfril Island, which originally only ...
- Overview
- Evil Spirit & Walking Dead
- MUTANT-HYDRA
On this page is a near-flawless guide for completing the 25+ Forgotten Cave Instant Dungeon after the map was updated.
Go through the dungeon killing all normal monsters in your way and get to Evil Spirit, the blue ghost boss that uses MP Drain. It's on the path to the right when the path splits. First kill all of the normal monsters and get the boss alone. Have the warrior go in first to get the Evil Spirit's attention. Have the mage stand out of range of the boss so it can't target them, and the fight will go smoothly. The ranger should stand by the warrior in case they do more damage and the boss runs to them, putting the mage in range.
Next, head to Walking Dead, the boss that uses Skill Drain, on the bottom path. Again kill any monsters. Have the warrior lure normal monsters out and kill them quickly. This boss isn't really as hard as some people say it is. When the boss says "Skill Drain!" it will cause all attack-based skills to heal it. This means you should not press anything, just let your character auto-attack. Once it makes another face the skill drain is over and the warrior should use rage/berserk and slam spam the boss. Rangers shouls also spam doubleshot. The closer to dying the boss gets, the more frequent it uses the skill. Once it is dead, move on MUTANTHYDRA at the top left section of the dungeon, the boss known for Frenzy. If you move quickly, even with a few deaths, you can have the first two bosses downed in a very short period of time.
Have the mage double-shield everyone in the party once any normal monsters are dead. If you can, clear out the boss room except for the boss. Have the ranger Ensnare the boss, and have the warrior spam Drowsiness. This will make the boss practically stop, so it can't catch you. Have the mage use Curse of Doom and Freezing Trap to increase damage output on the boss, and keep it from being a threat. Make sure the warrior isn't doing the most damage, and the ranger is. With this strategy, the boss will be slower than a leaf boar, Frenzy will be reduced (Ensnare and Drowsiness both reduced the damage from this skill), and you will be able to clear the dungeon in no time!
-By bowser2345, from the Caligo server on Lanos. Good luck in the dungeons!!!
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