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  1. Starbreeze AB is a Swedish video game developer and publisher based in Stockholm. The studios's notable games developed include The Chronicles of Riddick: Escape from Butcher Bay, Payday 2 and Brothers: A Tale of Two Sons.

  2. Starbreeze is a Swedish video game developer best known for making The Chronicles of Riddick: Escape from Butcher Bay based on the movie, and The Darkness which is based on a comic book series produced by Top Cow Productions.

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  3. Genre (s) First-person shooter. Mode (s) Single-player, multiplayer. The Darkness is a first-person shooter video game developed by Starbreeze Studios and published by 2K for the PlayStation 3 and Xbox 360. The game was released in 2007 in North America and Europe and it is based on The Darkness comic book series published by Top Cow Productions.

  4. www.starbreeze.com › about › meet-the-teamMeet the Team - Starbreeze

    Meet the Team. Starbreeze is all about co-creation, both in gameplay and game development. Our team is a solid mix of 190+ great people, all with diverse specializations and backgrounds. What we all have in common? We love making great games together and want to have fun doing it.

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  5. Starbreeze is an independent developer, publisher, and distributor of PC and console games targeting the global market, with studios in Stockholm, Barcelona, Paris and London. Housing the smash hit IP PAYDAY™, Starbreeze develops games based on proprietary and third-party rights, both in-house and in partnership with external game developers.

  6. corporate.starbreeze.com › en › about-usAbout us - Starbreeze

    Starbreeze is an independent developer, publisher and distributor of PC and console games for a global market, with studios or teams in Stockholm, Barcelona, Paris and London.

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  8. Apr 1, 1998 · Regeringsgatan, 111 53 Stockholm, Sweden. About. Starbreeze is an independent creator, publisher and distributor of high quality entertainment products. With studios in Stockholm, Paris and Los Angeles, the company creates games by own design and through licensed content, aiming to create franchises that prosper as games and elsewhere.

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