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  1. Water is an abundant liquid. It is found in nearly any biome in pools of various sizes, and forms the large Oceans on either side of a map. It is less abundant in Deserts, and absent in The Underworld (where it evaporates if made to flow there). Water is only found above a certain depth, beneath which lava pools tend to appear instead. It flows more freely than lava and honey. Each biome has ...

  2. terraria.fandom.com › wiki › WaterWater - Terraria Wiki

    Water is an abundant liquid. It is found in nearly any biome in pools of various sizes, and forms the large Oceans on either side of a map. It is less abundant in Deserts, and absent in The Underworld (where it evaporates if made to flow there). Water is only found above a certain depth, beneath which Lava pools tend to appear instead. It flows more freely than Lava and Honey. Each biome has ...

  3. Ocean. The Ocean is a biome found at both left and right edges of a world, comprising both the easternmost and westernmost 338 tiles (676 feet) of the world [1] [2]. It consists of a sandy beach and a large body of water that extends toward the end of the world, with Shell Piles being occasionally generated in clumps.

  4. terraria.fandom.com › wiki › OceanOcean - Terraria Wiki

    The Ocean is a biome found at both left and right edges of a world, comprising both the easternmost and westernmost 676 feet (338 blocks) of the map[1][2]. It consists of a sandy beach and a large body of water that extends toward the end of the map, with Shell Piles being occasionally generated in clumps. Palm Trees grow on the surface (since 1.2.4), and can be harvested for Palm Wood ...

  5. Game mechanics. The world spawn point is where players appear in a newly created world or when joining a multiplayer server. The world's spawn point will be on a surface within five blocks of the horizontal middle of the world. It will almost always be located in the Forest biome as more hazardous biomes cannot appear at the world's center.

  6. There are currently 4 types of liquids: water, lava, honey, and shimmer. While each has varying properties, all of these liquids share common "liquid mechanics" that describe how they move and interact with their surroundings. For example, all liquids flow to fill the area they occupy, and they can all be moved with certain items. Liquid can be dangerous because the player will fall into them ...

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  8. The Ocean is a large, deep body of water that always spawns at both ends of a world. Oceans are biomes that spawn only at either end of a world. Typically, the background will change to sandy islands sparsely overgrown with palm trees and appear to be partially submerged. Oceans always reach the end of the map, however, they usually will not extend past it. When the player reaches the ocean ...

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