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  1. Recipes/1.18. With the update to Minecraft 1.12, Mojang introduced a new data-driven recipe system based on JSON files. Since then, it has been adopted by Forge as well and was expanded in Minecraft 1.13 into datapacks.

  2. Recipes. In this tutorial we learn about the json recipe formats used by crafting tables, furnaces, smithing tables and stone cutters. We also use an event handler to manipulate the anvil's outputs.

  3. In this Minecraft Modding Tutorial, we add CUSTOM RECIPES to Minecraft 1.18.1 with Forge! == ASSETS & DOWNLOAD LINKS ==GitHub Repo: https://github.com/Tutori...

    • 7 min
    • 13.2K
    • Modding by Kaupenjoe
  4. Creating a new recipe boils down to three things: Recipe, RecipeType, and RecipeSerializer. For a general overview: Recipe: The actual recipe implementation which handles the matching logic, construction logic, and the display data. All custom recipes need some implementation of this class. RecipeType: The category the recipe belongs to.

  5. In this Minecraft Modding Tutorial, we add a custom RECIPE TYPE to Minecraft 1.18.2! == MINECRAFT COURSES == ️ Learn Forge Modding with Minecraft 1.18:https:...

    • 21 min
    • 9.5K
    • Modding by Kaupenjoe
  6. create and edit articles with in-depth explanations about a variety of Forge-related subjects; and contribute example code and tutorials for both simple and difficult concepts. This wiki is editable by any registered user with an account.

  7. Recipes are a way to transform some number of objects into other objects within a Minecraft world. Although the vanilla system deals purely with item transformations, the system as a whole can be expanded to use any object the programmer creates.

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