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Recipes/1.18. With the update to Minecraft 1.12, Mojang introduced a new data-driven recipe system based on JSON files. Since then, it has been adopted by Forge as well and was expanded in Minecraft 1.13 into datapacks.
In this Minecraft Modding Tutorial, we add CUSTOM RECIPES to Minecraft 1.18.1 with Forge! == ASSETS & DOWNLOAD LINKS ==GitHub Repo: https://github.com/Tutori...
- 7 min
- 13.2K
- Modding by Kaupenjoe
Recipes. In this tutorial we learn about the json recipe formats used by crafting tables, furnaces, smithing tables and stone cutters. We also use an event handler to manipulate the anvil's outputs.
Adds Spears, Glaives, Chakrams, Katanas, Greathammer/axes, Rapiers, and many more weapons!
Creating a new recipe boils down to three things: Recipe, RecipeType, and RecipeSerializer. For a general overview: Recipe : The actual recipe implementation which handles the matching logic, construction logic, and the display data.
To make a wooden axe, place 3 wood planks and 2 sticks in the 3x3 crafting grid. When crafting with wood planks, you can use any kind of wood planks, such as oak, spruce, birch, jungle, acacia, dark oak, mangrove, bamboo, crimson, warped or cherry planks. In our example, we are using oak planks.
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Recipes. Recipes are a way to transform some number of objects into other objects within a Minecraft world. Although the vanilla system deals purely with item transformations, the system as a whole can be expanded to use any object the programmer creates.