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Dec 18, 2013 · IGN's walkthrough of The Walking Dead: The Game - Season 2, Episode One: All That Remains. In this video, we are reunited with Omid, Christa and Clementine from season one several...
Dec 19, 2013 · This guide is intended to help players navigate their way to the conclusion of Episode One while largely making their own decisions. Because All That Remains is so heavily driven by story, be warned that this guide contains spoilers. Walkthrough.
- Overview
- Chapter 01: Old Friends
- Chapter 02: 16 Months Later
- Tough decision: save christa?
- Chapter 03: The Scavenger
- Chapter 04: Alone
- Chapter 05: The Abandoned Camp
- Chapter 06: Finding Food
- Tough Decision: Kill the Dog?
- Chapter 07: New Faces
By Samuel Claiborn, Jon Ryan, Dan Curtis, +21.6k more
This page contains walkthrough and guide information for the first episode in Season Two of The Walking Dead from TellTale Games.
Video Walkthrough of Chapter 01
After Clementine enters the bathroom and the player gains control of her, interact with the three bathroom stall doors to make sure they're empty.
Video Walkthrough of Chapters 02 and 03.
Speak with Christa about the fire and the plan to get to Wellington, and she'll go off in search of more wood.
Dig through Clementine's bag to find her lighter. You'll find it underneath a torn picture of Lee Everett and a drawing of Kenny and his family.
Inspect the fire and relight it using the Zippo. While you have the option to fuel the flame with either the drawing or the photograph, it's best to use the nearby log (to the left of the fire) to do the job instead.
Hearing voices nearby, Clementine finds Christa surrounded by scavengers in the woods. She has a choice whether to distract the bandits to help her escape, or to sneak away and leave Christa to fend for herself.
DISTRACT SCAVENGERS: If the player chooses to attempt a rescue, Clementine will peg one of the scavengers in the head with a rock, alerting them to her presence but allowing Christa a moment to start running.
SNEAK AWAY: While she's backing away, one of the scavengers notices Clementine. He gives chase, while another spears Christa through the leg as she tells Clem to make a run for it.
Either scenario ends with Clementine being pursued by a scavenger and the sounds of Christa screaming followed by a gunshot off-camera.
Pursued by the scavenger, Clementine will try to hide behind a tree. Once she does, look to the right and make a break for the rock.
Complete the QTE's (Quick Time Events) to dodge the scavenger and the walkers that have made their way into the woods. Once you run into the large fallen tree, snap off a branch while your pursuer is distracted by the nearby zombie and use it to defend yourself.
Video walkthrough of chapters 04, 05 and 06 (They're short)
After coming to on the banks of the river, Clementine finds herself alone - save for the dead man in the canoe trapped offshore. Walk down the shoreline until you come to a set of broken stairs and interact with them to jump up and continue.
After Sam leads you into the abandoned campgrounds, take a look around and examine the tent, boxes, grill and cooler. There are beans in the garbage can(by the entrance), which you can grab either before or after you deal with the walker that's tied to the tree.
Be sure to use the large branch to brain-smack the zombie before attempting to take the knife in it's shoulder, and once you've obtained both the knife and the beans move on to the next chapter.
Open the can of delicious, delicious beans (sarcastic subtext intended) by using the knife on the three marked points.
Once you manage to defeat the common can, you're faced with a choice of whether to share what little you have with your new canine companion or hoard them all for yourself.
If you choose not to, Sam will (justifiably) revert to his animal instincts and attempt to eat not only the beans but Clementine as well. Sadly, even if you choose to share this meager feast, dogs can be jerks - especially if they haven't eaten in a while. Greedily pawing at the can he'll knock it to the ground, and even though she's only trying not to ruin their only food, the dog percieves it as stealing and will attack her just the same.
Complete the QTE's and defend yourself with either the empty can on your right or the knife to your left, then kick the dog away and send him rolling over the log behind him.
So you probably feel pretty terrible right now, even if you were acting in self defense. Clearly this animal is doomed, but the decision falls to you whether or not to put him out of his misery or leave him to die a slow and painful death.
Video of Chapter 07
This chapter is entirely made up of conversation choices, so it falls to you, the player, to decide what kind of Clementine you want to present yourself as. Will you play up the wounded child bit, wallowing for aid and mewling about how much your arm hurts? Or will you put on a tough front and answer their questions only with other questions of your own?
Jan 22, 2014 · The Walking Dead Season Two Episode 1 All That Remains Walkthrough with screenshots that will guide you through the Clementine's adventure.
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Jan 2, 2014 · Welcome to the Walking Dead Season 2 Episode 1 - All That Remains guide. This guide will take you through all the scenarios and choices that you can make as you play as Clementine, our...