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  1. Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers. To beat the game you’ll have to master 2D souls-like like combat with the ever present threat of permadeath looming.

    • Gear

      Dead Cells provides players with gear in the form of:...

    • Random page

      Bone Pillars are an enemy added in the Return to Castlevania...

    • Community portal

      Dead Cells Wiki is a community project run entirely by...

    • Wiki rules

      Written below are the community rules to the Dead Cells...

    • Aspects

      Aspects are optional perks that can be equipped at the start...

    • Bosses

      Bosses are a much stronger variant of enemies and serve as...

    • DLC

      This is a list of all downloadable content for Dead Cells....

    • Enemies

      Enemies are entities that oppose the player as they navigate...

  2. Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers. To beat the game you’ll have to master 2D souls-like like combat with the ever present threat of permadeath looming.

    • Development
    • System Requirements
    • External Links

    Dead Cells was developed by Motion Twin, but in August 2019, development was taken over by a new spin-off studio Evil Empire, so Motion Twin could focus on new projects. Development of the mobile version is handled by an outside studio, Playdigious. It is not fully up to date with other versions yet.

    Minimum

    1. OS: Windows 7+, macOS Mavericks 10.9 or later, Linux 2. Processor: Intel i5+ 3. Memory: 0.89 GB RAM 4. Graphics: Nvidia 4500 GTS / Radeon HD 5750 or better 5. Storage: 500 MB available space 6. Additional Notes: OpenGL 3.2+

    Recommended

    1. OS: Windows 7+, macOS Mavericks 10.9 or later, Linux 2. Processor: Intel i5+ 3. Memory: 4 GB RAM 4. Graphics: Nvidia GTX 460 / Radeon HD 7800 or better 5. Storage: 500 MB available space 6. Additional Notes: OpenGL 3.2+

  3. Dead Cells is a rogue-like, Castlevania-inspired action-platformer from Motion Twin. It was released on the 7th of August 2018. It will allow you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers.

  4. Dead Cells provides players with gear in the form of: Weapons, which have limited but different move sets. Skills, which cause a variety of effects but must cool down between uses. And Amulets, passive items which grant powerful offensive or defensive benefits. They can also grant points to Brutality, Tactics or Survival.

  5. Biomes are the different areas within Dead Cells which players must progress through.[1] There are currently sixteen biomes, with plans to add more.[2] Within each run, biomes are procedurally generated within the confines of that biome's set parameters.

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  7. en.wikipedia.org › wiki › Dead_CellsDead Cells - Wikipedia

    Dead Cells is a 2018 roguelike-Metroidvania game developed by Motion Twin and Evil Empire, and published by Motion Twin. The player takes the role of an amorphous creature called the Prisoner. As the Prisoner, the player must fight their way out of a diseased island in order to slay the island's King.

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