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  1. Feb 17, 2024 · Type in (or copy/paste) the map code you want to load up. You can copy the map code for Chapter 2 Season 2 (12.00 Update) by clicking here: 7232-4891-7392

  2. All Spawn Locations & Battle Pass Weekly Challenges in one place with an interactive map.

  3. Dec 2, 2019 · FORTNITE CHAPTER 2 by MAXLEONOYT Fortnite Creative Map Code. Use Map Code 3076-8272-0988.

  4. Apr 10, 2021 · Type in (or copy/paste) the map code you want to load up. You can copy the map code for Chapter 2 Season 2 by clicking here: 0028-4580-1512

    • Overview
    • Previously, in Fortnite...
    • How did it start?
    • The Chapter 2: Season 2 storyline
    • The Device event
    • Battle Pass
    • Map Changes
    • New Weapons and Items

    Chapter 2: Season 2, also known as Season 12 in the game files, with the slogan "Top Secret", was the twelfth season of Fortnite: Battle Royale, which started on February 20th 2020, and ended on June 16th 2020. (Close to 17 weeks).

    Previously the start date was meant to be on December 13th 2019, but was postponed to February 6th 2020 to make way for the holidays and the Live At Risky event. Then, on January 24th 2020, Epic Games announced that they would postpone it again to February 20th 2020 to reveal secrets from the previous season and test Unreal Engine’s Chaos physics system.

    It was originally set to end on April 30th 2020, but possibly due to players complaining about having too little XP to earn the Golden Agent Styles of the Battle Pass Outfits, as well as issues revolving around COVID-19, it was extended. Unlike last season, the expansion came with more challenges, more ways to earn XP and more updates with content. It was extended another time, due to the next season being unready. It was then extended yet again due to "the ongoing injustice in society," implying the George Floyd protests.

    The theme revolved around Secret Agents concerning SHADOW and GHOST.

    Following the reconstruction of the island due to The End, The Imagined Order sent a group of people from E.G.O. on the island, dedicated to exploring the brand new island. However, a mysterious group named A.L.T.E.R. whose members strangely resemble those of E.G.O is already present on the island (however this only applies to some members, since d...

    Seeing the ongoing battle between E.G.O. and A.L.T.E.R. going on in the Island, Midas, leader of GHOST, arrives in the Island with other 4 agents and builds an Oil Rig, a Mansion, a Yacht, an underground Secret Base and an Agency to fight against SHADOW, with him and the other agents being responsible for a location.

    At the very start of Chapter 2: Season 2, Midas activated several sleeper agents battling loopers within The Loop. These included: Lynx, Bushranger, Brutus, Agent Peely, and even Journey.

    Throughout the season, it's revealed that the war between GHOST and SHADOW is nothing more than a way for Midas and his daughter Jules to work on constructing his Device underneath The Agency (consisting of one large orb machine, and five pylons) without anyone suspecting, as Midas does not need GHOST or SHADOW as much as they need him. The orb machine was hidden underneath the main building itself, while the pylons were underneath five newly-built hatches under the water surrounding The Agency. Midas wanted to destroy The Storm, which would subsequently break The Loop and escape it. Midas' project was going directly against the Imagined Order, who wanted to preserve The Loop and keep it running.

    Near the very end of the season, Midas began charging the orb machine. The Device went through three stages. Initially, a bright yellow 'core' appeared within the orb, consisting of pure energy. Next, tendril-like structures were emitted from the core, slamming into the outer glass of the orb. At the final stage, the core grew bigger and brighter, and the tendrils grew larger and stronger. At this point, some of the tendrils managed to breach the outer casing, although they were channeled and rerouted back into the orb. While this happened, No Sweat Insurance built themselves a new office in Lazy Lake and insured Pleasant Park, Sweaty Sands, Frenzy Farm and Holly Hedges against a flood scenario, with dozens of No Sweat Insurance signs being placed on those POIs.

    On June 13th, the countdown for Midas' plan appeared above The Agency.

    When the countdown for The Device event reached zero, the storm had already closed in around The Agency during the later stages of a particular loop. Five pylons emerged from the five hatches surrounding the Agency. Once the five pylons completely rose out of the hatches, an energised bubble appeared around The Agency, which violently contracted and exploded, completely decimating The Agency. As the dust settled, The orb machine emerged from the ruins of The Agency. It rose high up on an elevated platform, and stopped once it reached a high height. This was followed by a large shockwave, causing all the loopers to levitate into the air. The Device activated, and the orb machine hooked up to the five pylons using energy beams. Then, the pylons collectively hit against The Storm barrier, and started to push it back. This seemingly contradicted the structure of a normal loop, in which the storm closes in until the entire island is consumed. In this case, the storm was being pushed back, which partially damaged The Loop, transporting a particular looper to The Bridge, located outside The Loop.

    Inside The Bridge, the looper was spawned in Agent Jones' office, containing a desk, computer, and three filed labeled 'TOP SECRET', containing the images of Midas, Lynx, and Jules. The Looper did not spend a long time in Jones' office though, and soon, the loop seemingly repaired itself and returned The Looper back to the island.

    Back at The Agency, the device seemed to have malfunctioned, as the energy supplied by the orb to the pylons diminished with every second. Eventually, the orb machine completely switched off, but not before seemingly breaking the storm barrier. Without the barrier, and nothing to stop it, The Storm began to rapidly close in on The Agency, threatening to kill everyone there. However, right before The Agency was swallowed, the orb machine rebooted, quickly hooking up to the pylons and slamming the storm once again. This action restarted the storm barrier, and the machine began to push back at The Storm once again. However, this time, The Storm resisted and closed in on The Agency. In the ensuing battle between Device and Storm, The Device emerged victorious, and The Storm was quickly pushed back and completely vanished..

    As the pylons began retracting back into their hatches, The Loop started to collapse. A single bolt of energy slammed into the orb machine from the sky, disabling and rendering it unusable. The orb machine then proceeded to retract back down underneath the destroyed Agency, as the loop collapsed and returned that particular looper to Jones' office. There, Agent Jones could have been heard talking in the hallway outside about the problem facing The Imagined Order. Jones could have been heard saying ''(to phone) Uh no. E-everything is NOT stable over here. We are act- (to Janice) Uh, Janice! Janice! Uh, dial the Resonance Actuator to 7.2. Now, please. Yes, right now." Janice replies "I'm on it." Through the closed curtains, Janice could have been seen rushing down the hallway towards the presumed 'Resonance Actuator', a device which is likely used to control The Storm. Jonesy starts talking to his phone again after hearing something from the other end. "(to phone) Wait, wait, wait, wait. Hold on, hold on... "Its not just a storm?" What does that mean? Must be connected to the loop, but there's no way that we could have predicted that it would react THIS way. At this-". The above text highlights that Jones has just found out that The Storm is not simply a storm, as The Loop depends upon it to function. He appears to have been stunned that The Loop completely collapsed in the storm's absence, and that they had not predicted that kind of event. However, the above conversation is not finished as the looper is transported back to the island.

    Upon return, it is revealed that The Storm reacted to Midas trying to destroy it, creating a giant tsunami, held by the barrier of the Storm.

    "(to phone) And that worked? How long do you think it'll hold?" That brief conversation suggests that The Imagined Order managed to contain the wall of water for some time. Jones asks how long the storm barrier will hold before it fails and unleashes the wall of water onto the island. After getting an unknown answer, Jones states that everything is starting to stabilize, and enters his office. He is stunned to see The Looper, and asks whether he/she can hear him or not, as it seems like a Looper has never managed to break out of The Loop and enter The Bridge without travelling through The Zero Point. Before The Looper could reply, he/she is transported back to the island in the battle bus, as the loop reset is now complete.

    The Battle Pass cost 950 V-Bucks like always, and you received a profit worth 1,500 V-Bucks if you got through everything. And for the first time, the Battle Pass tab itself got a new look! You could access challenges, the Battle Pass, and more all in one hideout! The cosmetic items that you got when reaching level 100 with the Battle Pass were wor...

    Update v12.00 (February 20th 2020)

    •New Named Locations guarded by Bosses from diffent factions as well as GHOST Henchmen or Shark Henchmen,Grotto Henchmen,Rig henchmen,SHADOW Henchmen •A new building has been built on Eye Land, changing the POI into a new named location called The Agency featuring the Ghost logo. •An oil rig has been constructed west of Slurpy Swamp. It has become a named location called The Rig. •A boat has appeared north of Steamy Stacks called The Yacht. •A named location has appeared at the northwest of the map called The Shark, featuring a piece of land in the shape of a shark. •A base has appeared underground in between Retail Row and Dirty Docks called The Grotto. •New Landmarks guarded by Shadow Henchmen. •A secret underground hideout has been constructed underneath Pleasant Park only accessible through hideouts. It is called SHADOW Safe House - Alpha. •An underground hideout has also been constructed underneath a gas station east of Frenzy Farm also only accessible through hideouts. It is called SHADOW Safe House - Beta. •The inside of FN Radio has been changed into a secret hideout with more walls, training dummies on the roof, and a basement. It is now called SHADOW Safe House - Charlie. •The house at Lazy Lake Island has been fully constructed into a hideout called SHADOW Safe House - Delta. •The red house near Sweaty Sands with its furniture removed has turned into a hideout with a basement. It is called SHADOW Safe House - Echo. •More port-a-potties and dumpsters have appeared around the map, some have become secret passages where a player jumps in it and it takes them through a long tube to different places around the area. •Two secret bases have been built under Spawn Island. One belongs to GHOST and the other belongs to SHADOW. •A delivery depot has appeared outside **REDACTED**, called Box Factory. •A Ghost base has been set up near Stumpy Ridge, called the Ghost House. •Retail Row's holiday shop has been converted into two separate ones, one called Ghost Flowers and one called Shadow Lamps. Both teams have telescopes set up to spy on each other's shops. •The chair truck from Dirty Docks has moved next to the gas station east of Frenzy Farm. •All E.G.O. Outposts have disappeared. •Multiple cars have crashed outside Sweaty Sands, presumably as a result of a police chase. •A truck from Logjam Woodworks has passed by the trucks at Stumpy Ridge. •The golden toilet from the original cabin on Eye Land has been placed in a secret room in Hydro 16. •Posters reading "Shadow wants you" and "Join Ghost" have appeared across the map. •A truck has crashed near the swamp. It appears to have carried boxes from Ship It!. A police car has also appeared, seeming to have blocked off the crash with traffic cones. •Mailboxes have appeared across the map, as well as boxes from Ship It!.

    Update v12.10 (March 5th 2020)

    •A large skull shape has been created onto the side cliff of The Grotto. Multiple SHADOW logos have appeared inside and the Henchmen have become SHADOW Henchmen. The Grotto has gone SHADOW. •A helipad has been built at the Weather Station and near FN Radio. •Land has been cleared up near Shadow Safe Houses Beta, Delta, and Echo, most likely preparing to build helipads. •The red car that has fallen down the mansion cliff at the Fancy View during Chapter 2: Season 1 has now been lifted up by a crane held up on the edge by multiple pallets. •Multiple desks and tvs have been placed around the Ghost House, most likely to train new GHOST recruits. •Ghost files have appeared near Pizza Pete's Food Truck as well as on one of the bleachers at the Mowdown. •A telescope as well as a suitcase holding plans with the SHADOW logo have appeared on a building rooftop in Weeping Woods. The telescope points towards the Ghost House. •All "Join Ghost" posters around the map now show an image of Midas in his ghost style in front of the SHADOW logo. •Midas' golden chair from The Agency has been seemingly taken and has appeared west across the water on a boat. Nearby the boat, a truck has appeared in between two bushes with a rope. •The chair truck has moved much farther south, and has begun to turn left near Lazy Lake towards Retail Row. •The truck from Logjam Woodworks has gone far east and has driven up to Misty Meadows. •The Pipeman has turned its head to the right. •Coral have begun to grow in the vents at The Shark.

    Update v12.20 (March 17th 2020)

    •The Rig has been heavily damaged and taken over by SHADOW. Boats from nearby have gotten closer to support the remaining structure. •The Pleasant Park soccer field has opened a secret exit for a Choppa from SHADOW Safe House - Alpha. •Helicopters known as Choppas have appeared around the map at locations with helipads and at cleared up land from Shadow Safe Houses. •The truck holding Midas' golden chair and the rope has moved from The Agency and has driven into Salty Springs, leaving only the boat between the bushes. It has a cover over the objects in the back. •The crane attempting to lift the red car at the Fancy View has fallen over, leaving only a few remaining pallets on the hill. •The chair truck from Dirty Docks has driven through Retail Row and has appeared at the pathway that splits to **REDACTED** or towards the Box Factory. •The pallet truck from Logjam Woodworks has driven through Misty Meadows and has appeared headed towards the Yellow Steel Bridge. •The unfinished building at Frenzy Farm has finished construction and is now a small barn. •The Pipeman has began walking up the mountain past a cabin while holding a large part of a tree as a hiking stick. •The Crash Site has been grown over by the plants. Coral have also began to appear around the island. Interestingly, some of the parts of the plane have been stripped off and taken to SHADOW Safe House - Alpha.

    Update v12.00 (February 20th 2020)

    •New Features and Changes •Shakedown: You can shakedown players (only in non-solo modes) to discover their teammates' locations. You can do this for henchmen too to see the chests in that location and other henchmen. •Bosses and Henchmen: Each Base contains many Henchmen and a Boss, which, when killed, will drop a Mythic weapon plus a Vault Card. Henchmen are AIs, they act like normal players, and they can be DBNO'd (Down But Not Out), even in game modes which usually don't have DBNO. •Vaults: Contains large chests, regular chests, and a Supply Drop that all contain rare weapons and supplies. They can be opened with Keycards obtained from the location's boss. •Sentry Cameras: Found in Bases. When one spots a player, it will sound a loud signal and alert nearby Bosses and Henchmen. They have 40 HP each. •Sentry Turrets: Found on ceilings, near Vaults. They act like Security Cameras, but instead of sending a signal, it shoots a non-stop laser at you that does a lot of damage and can quickly break down walls. They have 2,000 HP but can be turned off by a Defensive Power Generator. •Throwable Consumables: Remember the Bandage Bazooka? You can now throw other consumables at other people from far away now! Shields and Bandages, you name it! •ID Scanner: Chests or doors that are locked by scanners that require a disguise to open, or a Knocked/Downed Henchman. •Secret Passages: They appear in the form of regular Porta-Potties and Dumpsters and will transport you to the nearest porta-potty or dumpster. Not all are secret passages! •Phone Booths: Use these to disguise as Henchmen. Disguised players will become invisible to Henchmen. Disguises wear off when dealing or taking damage, or making physical contact with a Henchman. •New •Midas' Drum Gun •Meowscles' Peow Peow Rifle •Ghost Keycard •Brutus' Minigun •The Grotto Keycard •Skye's Grappler •Skye's Assault Rifle •The Shark Keycard •TNTina’s Ka-Boom Bow •The Rig Keycard •Rapid Fire SMG •Decoy Grenade •Creepin’ Cardboard •Unvaulted •Minigun •Remote Explosives •Suppressed Assault Rifle •Suppressed Pistol •Suppressed Sniper Rifle •Suppressed Submachine Gun •Heavy Sniper Rifle •Vaulted •Damage Trap •Submachine Gun (Epic & Legendary) •Bolt-Action Sniper Rifle •Rocket Launcher (Uncommon and Rare) •Supply Llama

    Update v12.10 (March 5th 2020)

    •New •Rapid Fire SMG (Uncommon) •Proximity Mine •Unvaulted •Supply Llama

    Update v12.20 (March 17th 2020)

    •New •Choppa •Vaulted •Suppressed Pistol

  5. The series chronologically covers the 2003 invasion of Iraq by a United States-led coalition that overthrew the government of Saddam Hussein, and its subsequent occupation of Iraq (2003–2011); the first phase of the Iraqi insurgency (2003–2006); the Iraqi Civil War (2006–2008); the post-US withdrawal insurgency (2011–2013); and the War ...

  6. Live chat replay. The story of the Iraq war and the chaos that followed, told by Iraqis who lived through it. This journalism is made possible by viewers like you.

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    • FRONTLINE PBS | Official