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  1. The Production Group No. 1's primary focus was the development and production of video game software and software applications for Nintendo home and handheld consoles, as well as software for peripherals developed for said consoles, both internally and in cooperation with second-party developers.

  2. Apr 5, 2012 · In order to solve this problem, I propose to write a single, comprehensive, unified resource that gently guides complete beginners through every step (inasmuch as is reasonably possible; definition of "reasonably" forthcoming) of the NES development process.

  3. Nov 23, 2023 · Nintendo Software Planning & Development (任天堂 企画開発本部 Nintendō Kikaku Kaihatsu Honbu), commonly abbreviated as Nintendo SPD, was a secondary development branch of Nintendo.

    • September 16, 2015
    • Nintendo EPD
    • 2004
  4. You can tailor it to the platform you’re developing for, the SDK you want, even the region you’re working in. It allows for easy download of all the relevant guidelines and documentation you...

    • Overview
    • Games developed
    • External links

    Nintendo Software Planning & Development (JPJapanese: 任天堂 企画開発本部

    Romaji: Nintendō Kikaku Kaihatsu Honbu

    Meaning: Nintendo Planning and Development Division), commonly abbreviated to Nintendo SPD, is a structure within Nintendo that consists of four separate teams that oversees the development of primary Nintendo franchises not being made by Nintendo themselves and also creates games as well. The fourth team works primarily on Wii Channels. They were created in 2004. As of 2011, they were all under the leadership of Shinya Takahashi as the General Manager. The managers for the teams are as follows:

    •Nintendo SPD Production Group 1 - Katsuya Yamano

    •Nintendo SPD Production Group 2 - Hitoshi Yamagami

    •Nintendo SPD Production Group 3 - Keisuke Terasaki

    Games co-developed

    •Battalion Wars - Group 3 •Battalion Wars 2 - Group 3 •Dr. Mario Online Rx - Group 2 •DS Letter Training - Group 4 •Excite Truck - Group 3 •Fatal Frame IV - Group 4 •Fatal Frame: Deep Crimson Butterfly - Group 4 •Geist - Group 3 •Kousoku Card Battle: Card Hero - Group 1 •Mario Strikers Charged - Group 3 •Metroid Prime - Group 3 •Metroid Prime 2: Echoes - Group 3 •Metroid Prime 3: Corruption - Group 3 •Mother 3 - Group 3 •Mystery Case Files: MillionHeir - Group 3 •Odama - Group 4 •Planet Puzzle League - Group 2 •Punch-Out!! (Wii) - Group 3 •Sakura Momoko no Ukiuki Carnival- Group Unknown •Spirit Camera: The Cursed Memoir - Group 4 •Super Mario Strikers - Group 3 •Super Princess Peach - Group 2 •WarioWare: Smooth Moves - Group 1 •WarioWare: Touched! - Group 1 •WarioWare: Twisted! - Group 1 •Wii Party - Group 4 •Tokyo Crash Mobs -Group Unknown

    •Nintendo Software Planning & Development at Wikipedia, the free encyclopedia

    • 2 min
  5. PDF | On Apr 14, 2016, Vittorio Boccanera published Nintendo Co. Ltd.: Creating Frameworks for Understanding Nintendo's use of its resources and how it implemented its strategies | Find,...

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  7. Nintendo Software Planning & Development, often shortened to Nintendo SPD, was a division of Nintendo that focused on research, planning, and development. Shinya Takahashi was the deputy general manager of Nintendo SPD. The division itself was divided into four groups, labeled Group No.1, Group No.2, Group No.3, and Group No.4.

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