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  1. The Production Group No. 1's primary focus was the development and production of video game software and software applications for Nintendo home and handheld consoles, as well as software for peripherals developed for said consoles, both internally and in cooperation with second-party developers.

  2. Nov 23, 2023 · Nintendo Software Planning & Development (任天堂 企画開発本部 Nintendō Kikaku Kaihatsu Honbu), commonly abbreviated as Nintendo SPD, was a secondary development branch of Nintendo.

    • September 16, 2015
    • Nintendo EPD
    • 2004
  3. Apr 5, 2012 · In order to solve this problem, I propose to write a single, comprehensive, unified resource that gently guides complete beginners through every step (inasmuch as is reasonably possible; definition of "reasonably" forthcoming) of the NES development process.

    • Group No.1
    • Group No.2
    • Group No.3
    • Group No.4

    Led by Yoshio Sakamoto and Katsuya Yamano, Group No.1 was responsible for developing most of the titles for the WarioWare series and all of the titles for the Rhythm Heaven series. Members of the team also created the Mii editor for the Wii.

    Managed by Hitoshi Yamagami, Group No.2 worked on some of the titles in the Brain Age series and Dr. Marioseries, as well as other standalone titles, mostly for handheld systems.

    Managed by Kensuke Tanabe, Group No.3 has developed quite a few of the Super Mario spinoff series, including the Mario Strikers, the Mario vs. Donkey Kong, and the Paper Marioseries. Its main purpose is to assist the development of coproductions with western developers.

    Led by Hiroshi Sato, Group No.4 worked on some of the later games in certain Super Mario franchises, including Mario Party, DK, Mario & Luigi, and most Super Mario sports-themed games. The group has another development team, led by Toshiharu Izuno.

  4. Nintendo Software Planning & Development (JP Romaji : Nintendō Kikaku Kaihatsu Honbu Meaning: Nintendo Planning and Development Division ) , commonly abbreviated to Nintendo SPD , was a structure within Nintendo that consisted of four separate teams that oversees the development of primary Nintendo franchises not being made by Nintendo ...

    • 2 min
  5. Nintendo Software Planning & Development more known as Nintendo SPD was a division that itself was a result of another merger: Between Nintendo R&D1 (Metroid, Kid Icarus, Super Mario Land, Warioware, Wario Land, etc) and Nintendo R&D2 (which developed few games and worked more on the techinical side).

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  7. Sep 13, 2020 · Pages in category "Nintendo Software Planning & Development". The following 13 pages are in this category, out of 13 total.

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