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  1. Nintendo Entertainment Analysis & Development was the largest software development division within the Japanese video game company Nintendo. It was preceded by the Creative Department, a team of designers with backgrounds in art responsible for many different tasks, to which Shigeru Miyamoto and...

  2. Aug 21, 2024 · Nintendo Entertainment Analysis & Development Division, commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo.

  3. Nintendo Entertainment Analysis & Development (previously Nintendo R&D4) was a division within Nintendo that specializes in creating video games for their current consoles. Their heads include Shigeru Miyamoto and Takashi Tezuka, though each individual group has their own manager and producer...

    • 2 min
  4. Jan 18, 2023 · Nintendo Entertainment Analysis & Development (任天堂情報開発本部 Nintendō Jōhō Kaihatsu Honbu), commonly abbreviated as Nintendo EAD, was the primary game development branch of Nintendo, and formerly the largest department branch of Nintendo.

    • September 16, 2015
    • Nintendo R&D1Nintendo R&D2
    • 1983
    • Nintendo EPD
  5. Nintendo Entertainment Analysis & Development was the premier development arm at Nintendo. The group had the largest concentration of R&D, housing more than 800 engineers and designers. The division was split into seven different subdivisions, each led by a designated producer and group manager.

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  7. Nintendo Entertainment Analysis & Development (abbreviated as Nintendo EAD) was a former internal software division of Nintendo. It was originally known as Nintendo Research & Development No. 4 (Nintendo R&D4) before being renamed in 1989.