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  1. Apparition with Eyes of Blue allows you to reveal a Blue-Eyes White Dragon to summon a monster from your hand. You can combine this with Maiden to trigger her effect, Levianeer after using its effect for potential extra deck manipulation, or whatever else you need at the time.

  2. This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

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    • Legend of Blue-Eyes 1st Edition Ultra Rare. So what can beat that? Well, how about the OG Blue-Eyes itself. Yes, while the Unlimited edition of the original from Legend of Blue-Eyes White Dragon was reprinted again and again in different releases, the 1st Edition never will be.
    • Dark Duel Stories Prismatic Secret Rare Promo. And now we arrive at a point that might be a little controversial. Officially released just days after the Legend of Blue-Eyes booster set in 2002, the Dark Duel Stories Gameboy game included three Prismatic Secret Rare promo cards.
    • Retro Pack 1 Ultra Rare. Back on the classic side of things, Retro Pack 1 was an under-printed and under-supplied reprint set, loaded with lots of old school hits.
    • Magnificent Mavens Secret Pharaoh's Rare. Duking it out with the GFP2 Ghost Rare at practically the same price, the Secret Pharaoh's Rare print from is an uber-clean version of the original Legend of Blue-Eyes artwork, exploding with color and unique for its Pharaoh's Rare holographic foil.
  3. Normal summon Sage with Eyes of Blue. Activate its effect to search the White Stone of Legend. Activate Melody of Awakening Dragon, pitching the White Stone of Legend for cost. The White Stone should be arranged as chain link-2 and resolve first, adding 1x BEWD to hand.

    • Blue-Eyes White Dragon Deck Overview
    • Starliege Seyfurt
    • Dictator of D.
    • Trade-In/The Melody of Awakening Dragon
    • Blue-Eyes Alternative White Dragon
    • Keeper of The Shrine
    • The Ultimate Creature of Destruction
    • Blue-Eyes Tyrant Dragon
    • White Stone of Ancients/Legends
    • Blue-Eyes Jet Dragon

    Wielded by Seto Kaiba in the anime, Blue-Eyes White Dragon is the strongest original normal monster and has been adored by Yu-Gi-Oh fans for decades. Despite its lack of effects, it remains more than viable in competitive play due to numerous support cards, and it even inspired the Blue-Eyes archetype. To make your imposing dragon deck the best you...

    Type: Monster Here's arguably the deck's best normal summon option. Seyfurt has solid ATK at 1800 and can send any number of dragons from your hand/field to find a dragon from deck with the same level—this gets many of your high-level dragons into graveyard to be easily revived. Also, Seyfurt can banish himself from graveyard to recover a level 8 l...

    Type: Monster While D isn't strong, he easily special summons himself from hand by milling a Blue-Eyes White Dragon from deck. Not only does this prep various effects, it also gives a great target for his next effect, letting you discard any Blue-Eyes or card that mentions it to summon one from graveyard. Plus, while you control a Blue-Eyes, you ge...

    Type: Spell Here are two great spells with one big drawback. Each discards a card as cost; Trade-In tosses a level 8 to draw twice, while Melody tosses anything to search two dragons with at least 3000 ATK and 2500 or less DEF. This works on anything from Blue-Eyes Chaos Max Dragon to Chaos Emperor Dragon. Both great at manipulating your hand while...

    Type: Monster Wielding the exact same impressive ATK and DEF as the original Blue-Eyes, Alternative White Dragon cannot be normal summoned or set. Instead, you can special summon it by revealing Blue-Eyes White Dragon in your hand. Additionally, while in the field or graveyard, the card's name changes to Blue-Eyes White Dragon, useful for upcoming ...

    Keeper can be treated as two tributes for a dragon tribute summon, but he's really just great blocker fodder or link material since he's easily summoned, playing himself from hand or graveyard when your dragon is destroyed, and if that dragon was a normal monster (like Blue-Eyes or Red-Eyes), you also get to recover a normal dragon from your gravey...

    Type: Trap Ultimate Creature makes a Blue-Eyes monster immune to other effects and battle destruction for one turn, plus anything it battles is banished. These are fantastic responses to removal, and you can reset Ultimate from your graveyard (though it will be banished after its next use) just by summoning a Blue-Eyes White Dragon. Plus, you might...

    Tyrant can be fusion summoned but you can also play him just by sacrificing two Blue-Eyes White Dragons (or Alternatives masquerading as them). Tyrant has monstrous 3400 ATK, can attack all opposing monsters once each, and lets you set a trap from your graveyard after it battles (once per turn), which can form a near-unbreakable loop with the prote...

    Type: Monster Here we have two weak tuners, great for synchro summoning Azure-Eyes or Blue-Eyes Spirit Dragon and wielding nice sent-to-GY effects. Ancients summons any Blue-Eyes from deck at the end of the turn it hits the graveyard and can banish itself to recover a Blue-Eyes; Legends simply adds a Blue-Eyes White Dragon from deck to hand. Gettin...

    Type: Monster Jet-Dragon single-handedly reinvigorated the archetype. Using his effects requires a Blue-Eyes White Dragon in field or graveyard, which is why milling and discarding them is so important, but once per turn, Jet can summon itself from hand or graveyard just by any card being destroyed! This includes battle and effect destruction, and ...

  4. Mar 26, 2024 · The proverbial bread and butter of Blue-Eyes decks are the theme's two best support cards - Dictator of D. and The White Stone of Legend. Because the OG Blue-Eyes White Dragon is just a giant beatstick, the support cards will always make or break the deck.

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  6. 5 days ago · Majesty with Eyes of Blue can stop a monster from launching an attack during the opponent's turn, Vision with Eyes of Blue lets you Special Summon a Blue-Eyes White Dragon from the hand off the bat, and can bounce a monster on your field for additional effects.

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